Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Action & Shooting
Adventure
Arcade
Board
Card
Casino
Game Packs
Games Emulators
Kids
Memory & Reaction
Puzzle & Logic
Racing
Role games
Simulations
Sport
Strategy
Utilities
Word
Zombie
More
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
DoomRL




DoomRL
Version: 0.9.9.3

Platforms: Mobile Gaming, NDS


Categories: Games

Upload date: 27 Jan 12

Developer:

License: Freeware

Downloads: 37

File Size: 4750 Kb
Download Free DoomRL 



Rating: 0.0/5 (Total votes: 0)




  DoomRL

DoomRL is an Ascii adventure game originally released for PC. It has been remade for Nintendo DS.

From the developer: "First, there are numerous enhancements to the level generation enhancements and additions. Staple of FPS genre, crates lying around randomly will now appear on previously empty levels, filling them with cover and tension and that is just a first on a list of various additions to level generation. More, a number of new level events have been added, rendering the late game experience much more unique with lava flood, necromantic energies and much more. Talking about levels: the DoomGuy level cap was raised from 20 to 25 to satisfy the ever growing Ao100 crowd. Along with this change, it has become possible to raise basic traits above their old caps as well a marine on clevel 25 is now a beast nearly as powerful as Cyberdemon. In other news: a number of new medals and badges ranging in difficulty from absurdly easy to wait, what found its way into DoomRL too, and a few new interesting exotics (including a number of consumables), uniques and a number of assemblies joined them, increasing variability of the game even more. Last but not least, this version marks the beginning of Grand Work of AI overhaul. Demons and lost souls were made wiser thanks to it, and this, as I have already mentioned in this very sentence is only the beginning."

Changelog:

v.0.9.9.3
[add] -- TR#---: Level events! Three already implemented, more to come!
[add] -- TR#---: dungeon levels now may have rivers!
[add] -- TR#---: warehouse level-type and room-type
[add] -- TR#---: max level changed to 25, after char level 12 all basic traits are pickable to a higher level (3 or 5)
[add] -- TR#---: Too Hot Down Here by Simon Volpert added as midi for Lava Pits
[add] -- TR#---: Halls of Carnage and City of Skulls... more interesting
[add] -- TR#---: start of AI overhaul -- new AI for demons and skulls
[add] -- TR#---: three new basic assemblies, two new advanced assemblies
[add] -- TR#---: 15 new badges -- ranks adjusted, and a experience rank for masochists too ;)
[add] -- TR#---: two new medals
[add] -- TR#---: four new really fun exotics (one weapon, three "packs"), two uniques!
[add] -- TR#---: new rare power up
[add] -- TR#---: one more inventory slot!
[add] -- TR#185: known assemblies screen in-game
[add] -- TR#178: configurable timestamp format for mortem and screenshot folder (and a sensible default)
[add] -- TR#---: difficulty and challenge codes on player screen
[add] -- TR#---: highlights for invulnerability, berserk and envirosuit status effects
[add] -- TR#---: config allows for command chaining
[add] -- TR#---: command.use_item for quickkeys for using items
[mod] -- TR#134: Ammochain requires TH2 and Rel2
[mod] -- TR#---: armor/boots made more rare, armor shards more common
[mod] -- TR#---: Hell Armory guaranteed on HNTR+
[mod] -- TR#---: max 4 feature rooms in city and tiled levels
[mod] -- TR#---: removed item/being limit from levels
[mod] -- TR#---: power mod color changed to light red
[mod] -- TR#---: armor/medical depot now doesn't waste charges if there's nothing to do (and has custom depletion message too!)
[mod] -- TR#---: minor balancing on existing assemblies
[mod] -- TR#---: alternative reward of Cathedral is guaranteed if req's are met
[mod] -- TR#---: no Vaults special level on ITYTD
[mod] -- TR#176: EmptyConfirm now works with unpumped combat shotguns and multiammo weapons
[mod] -- TR#---: shamblers and LE's will now respect their soundbinds (except .fire)
[mod] -- TR#---: AoPu Hell Armory always spawns a non-schematic reward
[mod] -- TR#---: quick level skips noted in player history
[mod] -- TR#---: UV+ spawns sergeants inside not outside base entry
[fix] -- TR#184: DoomRL is again Windows 95/98 compatible!
[fix] -- TR#---: all corpses are now gibbable
[fix] -- TR#---: fists no longer use wielded weapon attack time
[fix] -- TR#175: the player will no longer teleport or spawn in a locked vault
[fix] -- TR#182: spawning when there's no room (lava) wont crash anymore
[fix] -- TR#189: LS/AA bug fixed (finally!)
[fix] -- TR#186: double nuking cyberdemon bug fixed
[fix] -- TR#187: sound crash on too quick death sequence skip
[fix] -- TR#188: endless teleporter bug fixed
[fix] -- TR#---: Unholy Cathedral is permawalled now
[fix] -- TR#---: acid barrels will once again spawn on higher levels
[fix] -- TR#---: ammo rooms with rockets will be generated again
[fix] -- TR#190: BB code screenshots fixed
[fix] -- TR#---: fixed Arena Master CC on N! bug
[fix] -- TR#---: API inv.add, inv[] and eq[] now take string id's also
[fix] -- TR#174: bulk-modded minigun wont crash (ammo and ammomax limit raised)
[fix] -- TR#177: chaining assemblies not possible anymore

 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

PSP Homebrew Game: The Soldiers of FuturePSP Homebrew Game: The Soldiers of Future
PSP Homebrew Game: The Soldiers of Future The Soldiers of Future Beta 3 is a PSP homebrew game and its good to take for a spin thanks to s4inex and the cool work he did.A  If you are longing for that retro sidescrolling shooter feel then look no further because there is plenty of that in The Soldiers of Future Beta 3
OpenTyrian DSOpenTyrian DS
OpenTyrian DS Homebrew shoot-em-up action explodes on your Nintendo DS with the arrival of developer Dopefish's OpenTyrian DS, now on its 0.3 version! For those of us not in the know, OpenTyrian is a port of the vertical shoot-em-up (that's shmup to you purists) original on DOS, and now it's been made to play perfectly on your DS. Clever, right? From DOS to DS
OpenTyrian PSP v0.9OpenTyrian PSP v0.9
OpenTyrian PSP v0.9 Top down shooters don't get any better or as much respect as Tyrian. The PSP port of the game developed by Deniska is just as good as its original version when it first came out on the PC more than a decade ago. The latest version of OpenTyrian v0
Teeter TortureTeeter Torture
Teeter Torture Teeter Torture is a simple shooting game (similar to "Space Invaders", "Galaga" or "Galaxian"), but with a unique twist. Your cannon is sitting atop a teeter totter
DS DoomDS Doom
DS Doom DS Doom has been updated to version 1.2.0. A  Changelog: A  Rebuilt with latest libnds, dswifi and libfat Now loads files from same directory as nds file on argv supporting cards Runs in DSi mode with extra RAM and CPU speed
Asterz Build 5Asterz Build 5
Asterz Build 5 PSP homebrew developer Slasher dropped by the Qj.NET PSP Development forums to announce the release of Asterz Build 5. What's new in the build? Our test-flight revealed that Slasher's apparently added the enemy ship he's been working on recently
Ty ShooterTy Shooter
Tychom's 'Ty Shooter' v0
OpenTyrianWiiOpenTyrianWii
OpenTyrianWii Changelog: * Fixed sound bug from exit exception fix. * Fixed joystick configuration. Wiimote+nunchuk and Classic Controller are now fully configurable!!! Details in Controls. * Disabled mouse support (until SDL Wii is fixed with a solution for Wiimote dual functioning as mouse and joystick). * All userdata moved to tyrian/userdata
Resonate v0.35Resonate v0.35
Resonate v0.35 Another entry for the Homebrew Idol contest is in, this time a rail shooter with an unlikely cast set under the sea. Homebrew developer HardHat, known for consistent contributions to the Sony PlayStation Portable homebrew scene, came up with Resonate. It's worth noting that Resonate version 0
Mobile AssaultMobile Assault
Mobile Assault Team Codetactics has updated the classic Mobile Assault for PSP to version 1.8.1.A  See all the details below
 

Comments on DoomRL:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if DoomRL supports it
 
 
© Pantich 2009 - 2025 All rights reserved.