Homebrew devs huiminghao and minitroopa has released a new version of nesDS, a Nintendo/Famicom emulator for the Nintendo DS.
Release notes:
nesDS v0.45a:
avenir write a patch to nesDS, what's new? He said...
@----------- start -----------@
Extended the reset to "If not loaded from hbmenu/xenofile, returns DSi/3DS menu on DSi/3DS".
stringsort() is now a wrapper for qsort().
extlink now accepts multibyte filename thanks to Unicode support.
Directory listing is shown the same way as WinNT(8.3 lower case). <- If you name a file all lower case in 8.3...
/nesDS.ini is used for configuration(minIni).
@----------- endA A -----------@
updates: Add the shout-cuts for configuration.
updates:
Add the shout-cuts for configuration.
Sound fixed.. better than 0.44b. Almost no noise(not the noise channel).
sprite0y of 'per-scanline' fixed.
h-blank interrupt handler added, which was removed since 0.44b.
some other chanegs.. No update for mappers.
nesDS v0.44b:
Since the nesDS file is larger, this version is NOT recommended for those who just want to play nes games.
Port the whole project to devkitPro, using libnds, libfat....
Almost no update, but some figures may be worse. e.g. sound with the games that read reg4015. Some games' sounds work better... - -!
You guys can try 'Start+Select+R+L' to exit your nesDS and return to the main menu of flash-card. On mine, it just shotdown my DS(R4SDHC with kernel1.34, no help with moonshell2 either).
Since this version, the mem region cannot be accessed freely, be careful if anyone wants to write a patch.
The libnds and libfat are too big... 128k around. Shit that!
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