DeSmuME Source DeSmuME Source The source code has been released for the very popular DeSmuME NDS emulator. This emulator has received a great following of users and was ceased due to the new copyright laws in France
PSPVE PSPVE
Developer Zx-81, who was also behind PSPCAP32 and PSPMSX, is announcing the release of PSPVE. As its name implies, this homebrew application will enable the Sony PlayStation Portable to run games originally meant for the Vectrex gaming system
PSP Homebrew: Unofficial MVSPSP Emulator Updated to 2.3.2 PSP Homebrew: Unofficial MVSPSP Emulator Updated to 2.3.2
Great news for the PSP scene as there is a new unofficial update for the MVSPSP Emulator which brings us up to version 2.3.2.A Check out all of the details in the full article on QJ.net
Snezzi DS Snezzi DS Gary Linscott has released v0.23 and v023a (sound version) of Snezzi DS, the DS port of the Snezziboy SNES Emulator on the Gameboy Advance. The two versions vas different compatibilities and only supports flashcarts right now. If you want to try Snezzi DS, run "snezzi.exe snesrom.sfc" and the flash the generated file to your flashcard
RIN Wii 2008-04-07 build If you're feeling a bit more retro than what the Virtual Console feature of your Nintendo Wii offers, then homebrew developer mirakichi's GameBoy Color emulator for the Wii, RIN Wii, should be right up your alley
FrodoDS (binary) FrodoDS (binary) Ah, the Commodore 64. It's been almost 26 years since it first came out and people are still getting some mileage out of its games thanks to emulators such as FrodoDS for the Nintendo DS.
Anyway, developer Troy Davis (aka GPF) has just updated FrodoDS
S8DS S8DS More or less a port of SMSAdvance to the NDS now under the name of S8DS, as it's a SEGA 8-bit emulator for the DS.
The biggest difference from the GBA is probably that you don't have to use a builder to add roms, you can use zipped files directly and the screen doesn't have to be scaled to fit.
Changelog:
*Added R as FastForward
UAE Wii Changelog: * Allow configuring most important options from the menu (Amiga models etc) * Fix Nunchuk/Classic controller conflict * Add virtual keyboard to set keyboard-to-controller-button bindings
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