The PS3 gets some more emulator loving as homebrew dev Robert Broglia brings the PC Engine/TurboGrafx-16 emulator, PCE Emu, to Sony's homebrew-capable console. A port of Mednafen's PC Engine emulation to Android, PCE Emu features "accurate emulation and high compatibility rate, zip file support, backup memory and save state support, and more.
Developer's note:
PCE.emu is PC Engine/TurboGrafx-16 emulator written in C++ for Android, iOS and PS3. It uses the emulation backend from Mednafen and is built on top of the Imagine engine. The source is released under the GPLv3 license.
Features:
Accurate emulation and high compatibility rate.
Zip file support
CD emulation via loading cue files, you must have a system card rom named syscard.pce in the same directory as your cue files.
Cue files may use external audio tracks in Ogg Vorbis & Wav (PCM, ADPCM, etc) formats (not working on PS3 currently)
Optional on-screen multi-touch controls in addition to keyboard controls (needs Android 2.1 for multi-touch)
Backup memory and save state support, one auto-save and one manual slot for save states
No user activation or other nonsense ;)
Performance Notes (as of version 1.3.0):
PS3: 60fps with hucards & CDs.
Controls for PS3:
D-pad : navigate menus (Up & Down), Left to go up a directory in file picker, Right to select highlighted entry
Cross : confirm/select menu entry, Button I
Circle : cancel menu entry/go back, Button II
Select : Select
Start: Run
L2 : open/dismiss menu
R2 : Fast-forward
Currently known issues/bugs:
No international character support in gui
Not really a bug, but when running on a case-sensitive file system make sure your CUE file specifies references in the same case as on the file system.
PS3: only 1 controller is supported
PS3: loading a CUE file with external audio tracks causes the system to lock up
PS3: sound is not synced properly, causes slight distortion in the audio
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