If you've been having fun with the homebrew port of Hexen II on your PlayStation Portable units, it seems that you are about to have some more because developer jurajstyk has just updated the game to version 1.1. But just like the first build, you will still need the original game installed on your PC before running this game.
This port is really something because even though it is based from Peter Mackay's PSP Quake port, the source code use in the game is the one used for the classic FPS by original developer Raven Software. With all that said, here are the changes to Hexen II for PSP v1.1:
* Fixed:
o Rendering errors that could be observed at some places
o Two kind of errors are fixed :
+ 1. Problem with surfaces not being drawn sometimes (visible at village2 map at room with hidden portal )
+ 2. Problem with rendering beyong the edge of surface (visible at demo3 map at section with bell and uderground passage)
o Switching between transparent and opaque water no longer requires map reloading
o Some fixes related to model transparency rendering
* New Features:
o Support for suspending and resuming game
o Music playback trough MP3 implemented with MAD audio library (can be switched on/off from options menu or from console)
o Optimized sky drawing (three modes are available now : original, optimised , single color)
The download package below contains Hexen II for PSP v1.1 itself, the source code, as well as several documentation provided by jurajstyk. Be sure to read all those first before installing this on your PSP units.
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Changelog:
- Added improve score calculation
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