Sony PlayStation Portable homebrew developer slicer4ever recently dropped by the QJ.NET forums to give us a heads up that his homebrew game Pixel Attack has just been updated, and boy is the changelog a very meaty one. Let's look at what has changed from the last version, and what sort of challenge we'll be going up against in this new build.
For the improvements, here's the changelog:
* added background explosions
* added background music
* re-wrote entire code
* major overhaul of physics
* controls are far better and more interactivity
* move across entire screen now
* Circles more estatic
* Name in highscore
* Both 1.5 and non-1.5 included
Very nice, indeed. For those of us new to Pixel Attack, the point of the game is simple: survive and get a high score. That's pretty much it. And you'll have a heck of a time doing it, since you'll be avoiding stuff of all kinds - from pixels to orbs to everything else. And as always, if you have any questions regarding installation and use, all you need is the readme file in the downloadable archive. Enjoy!
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