Powder Release 102 (for DS) Good news to Roguelike game fans, who happen to own PSPs: Homebrew developer Jeff Lait's popular homebrew Roguelike title Powder is finally ported over to the PSP, so there is no longer any need to run Powder through a GBA emulator. Jeff would like to thank Marvin Sanchez for spreading Powder love to PSP users.
Aside from the good news of a PSP port of Powder, many changes are implemented as usual in the game, with the usual lengthy changelog. If you're interested in keeping tabs on Powder's development, then better dig into the text below for the information that you need:
Fixed the word-wrap code so you will not see commas at the start of new lines. (Elias Erkamo)
When you die the inventory cursor is reset to the first item so new games will see it in a reasonable starting location. (Colin Pritchard)
When ><0|V| polymorphs your equipped weapon, no longer destroy the weapon if it is polymorph resistant (ie, artifact, unchanging, quest item) (sparrowhawc)
Gifted items now appear BY your feet, rather than skipping the preposition. (Michael Brough)
Stoned characters no longer report a depth of 255 in the character dump. (Michael Brough)
When charging a stack of items, the new charges are split among the items in the stack, meaning there is no longer a significant advantage to charging a stack versus individual items.
KnownItems in the Option menu will give you a list of everything you have identified this game, similar to in Nethack. (conkstah)
Can no longer swap places when either part is submerged or in a pit (Irashtar)
"Prove your worth in my combat arena!" now has sufficient prepositions. (Michael Brough)
"Suits of plate" rather than "Suites of plate". (Zach Firth)
A wand of dig will make a pit in undiggable levels. (Zach Firth)
A bit of spell rebalancing. Sticky flames increased to 10 MP to better reflect its utility. Sunfire significantly boosted as it is supposed to be more overpowered. Create Pit's cost reduced a bit making it a comparable root attack to force bolt.
New spell, Flash, that takes Sticky Flame's spot in the spell pre-req chain. (Irashtar)
Character dumps to .TXT files have line wrap set to 72 columns rather than 30 so posts of winning characters will be better formated.
The input line now has a cursor showing where you are currently typing.
A sad day indeed! The nifty mini-game to enter your name on the GBA has been removed in favour of a mundane and boring on screen keyboard! (Zappa Penguin)
Text input area has been doubled in size to make it easier to type your name without precision stylus placement. (David Hong, Zappa Penguin)
A cursor has been added to the text input to make it clear when space is hit.
Your health and mana is now colour coded if it is not at maximum. Yes, David, I have already added a note that some people may want an option to disable this.
Successfully compiled on a 64bit Linux machine, so hopefully all of my evil pointer casts have been dealt with.
Throwing a -2 mithril chainmail in the air will no longer heal you.
Belweir's library now also has scrolls. (Brog)
Adjusted inventory wrapping again. Horizontal movement will only move which column you are in and no longer adjust your row. Vertical movement will stay inside the equipped item list if you start there, otherwise loop over all of your unequiped items. This better matches the logical separation of these two lists. (Irashtar)
Finger of Death description adds some text to clarify it is a ray spell and accidents occur due to reflections. (Irashtar)
Flails wildly replaced by Completely misses which is a bit less confusing about the origin of the text. (Irashtar)
I normally document every small grammar fix that occurs, but then someone gives me a few pages of corrections. Numerous fixes thanks to R. Dan Henry.
SDL port to the PSP. (Marvin Sanchez)
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Homebrew for your PSP: Mario Kart PSP version 4.8 Homebrew for your PSP: Mario Kart PSP version 4.8
Listen up Mario Kart fans!A Its been a while since we've had an update to the fun PSP Homebrew Game called Mario Kart PSP.A But don't worry because version 4.8 of Mario Kart PSP shows that the developers have been hard at work.
Version 4.8 gives you more bad guys to race against
Circles Circles-The object of the game is to shoot the targets before they hit all edges of the screen.
You start with 3 lives, and when you lose a life the screen will flash red. If you shoot a target before it hits any edges, you get a grenade. If you shoot a grenade then no matter where you shoot you will hit the target.
Controls:
X: Shoot
Snakey Wii Homebrew dev LS has released another update of the homebrew game Snake for your Wii
Ants4PSP Ants4PSP
Homebrew developer Joppy Furr sent QJ.NET an email informing us about the game Ants4PSP. Like the name implies, this particular creation is actually a port of the flash game called Castle Wars and Ants.
According to Joppy Furr, this is his first homebrew game and he is interested for the community to see his creation
DungeonCrawlStoneSoup Dungeon Crawl Stone Soup is a fun, free rogue-like game of exploration and treasure-hunting in dungeons filled with dangerous and unfriendly monsters in a quest for the mystifyingly fabulous Orb of Zot
Pointless Pacman v1b Pointless Pacman v1b
*UPDATE* PlayStation Portable homebrew developer Art has released a little update for the homebrew game, Pointless Pacman. Now it's on version 1b, and it sports a little bugfix:
* Fixed bug where last pellet eaten was in a corner, it was not replaced with a new one for the next stage.
There you have it, boys and girls
Dont Get Crushed Dont Get Crushed
from ThatOtherPerson:
I know that (with the exception of yesterdays PC exclusive thing) all I've been doing lately has been updating previously released games. So here is something "new".
Several months ago aidman650 made a request on the wiibrew forum for a remake of an iPhone game called Falling Balls
Geotron PS3: A Fun PS2 Homebrew Ported For Cobra Geotron PS3: A Fun PS2 Homebrew Ported For Cobra
Samson has also created another homebrew port based on a PS2 scene classic. Check out the retro-inspired romp called Geotron!
Geotron started out as a PS2 homebrew, but Samson has worked his magic to make the game playable on modded PS3s with Cobra custom firmware
Mariobombe v1.0.5 Mariobombe v1.0.5
Homebrew developer aze2 has come out with his first Lua game called Mariobombe v1.0.5. The premise is simple, avoid any obstacles as you try to reach the flags at the end.
You simple use the D-Pad to move Mario. If you die, just press start to play again from the first level
Deadly Garden Alpha 1.0 Deadly Garden Alpha 1.0
Courtesy of homebrew coder James Cutter, here's the initial version of Deadly Garden, a homebrewed clone of the popularA Plants vs Zombies game for the PlayStation Portable.
Developer's note:
Here it is: Deadly Garden, Plants vs Zombies for PSP
Comments on Powder Release 102 (for DS):
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Powder Release 102 (for DS) supports it