Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Back Up and Strip
Learn AWT
Time Synchronizer
Contacts Backup
gLock
Toggle 2G Notification Plugin
AndText
NotifyThem
.NET Compact Framework 2.0 SP2 Redistributable
WebCamera Plus
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
AtariVM Version 0.2




AtariVM Version 0.2
Version: Alpha

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 27 Sep 11

Developer:

License: Freeware

Downloads: 8

File Size: 309 Kb
Download Free AtariVM Version 0.2 



Rating: 0.0/5 (Total votes: 0)




  AtariVM Version 0.2

 Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages. Lostjared also released the source code (developer kit) with the new version. Message from the author:

I added the instruction LDM Load Memory pass the value to start it off to the accumulator and than it will put the Stop location in register Y and you just use the INC DEC ADC SBC instructions to manipulate the accumulators value of the memory location. I also added special interrupts for testing memory.

The 0.2 contains the ability to handle input from the joystick, and a fast fill memory interrupt plus i spent 10 hours today working on fixing the code so it would work just right.

The older scripts wont work with the new build since I had to change the memory locations in order to get the new instructions to work.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

devkitARM r24 (Windows)devkitARM r24 (Windows)
devkitARM r24 (Windows) Interrupt initialisation is now done before main including enabling the vblank interrupt. Since the functions to do this are common to most if not all homebrew apps we decided to simplify things rather than adding extra initialisation in user code for the FIFO based command system. Calling irqInit in main will currently break your code
PSPXTIPSPXTI
PSPXTI Hi all, For those who haven't seen previous versions, XTiger is a unix emulator (under X Window) of a TI-92 calculator (Texas instruments). It was originally written by Jonas Minnberg and was closed source. Jonas Minnberg has not worked on XTiger for quite a while and he gave Misha Nasledov the code and permission to GPL it
oslAnimLib: Animation class for OSlib usersoslAnimLib: Animation class for OSlib users
oslAnimLib: Animation class for OSlib users  Developer SG57 passed by the QJ.NET Forums earlier to announce the release of oslAnimLib. This homebrew is actually a dev library built specifically to aid other developers interested in learning about how to animate images from the PSP's OSlib graphics library
Stopper 69 with source codeStopper 69 with source code
Stopper 69 with source code  SG57 has emailed us his mini-game/trainer called Stopper 69. The game itself is very simple aa‚¬" press square when the number accumulates exactly to 69. The author wanted to encourage everyone that is interested in programming aa‚¬" start with tiny projects, and improve them gradually
WoopsiWoopsi
Woopsi Woopsi is a windowing system for the Nintendo DS, written in C++.A  The aim of the project is to create a windowing system that other programmers can use for their applications, decreasing the tedious amount of GUI code that they have to write. This demo illustrates some of the features of Woopsi
PIXELMANPIXELMAN
PIXELMAN Welcome to the v0.93.1a release of Pixelman. No longer the first to introduce the Sprite Testing Arena I've been working on for the last few months, but that new feature still bears mentioning. I'm really really hoping to have as many people as possible to check this new feature out. All instructions are in the Readme included. *Added Hflip and Vflip Tools
AtariVM Version 0.2AtariVM Version 0.2
AtariVM Version 0.2  Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages
WoopsiWoopsi
Woopsi Developer's note: A  This version adds support for a "drop" event to enable drag-and-drop functionality. The ScrollingPanel has been refactored to fix the bugs spotted by DoZ. It includes a new ColourPicker gadget supplied by Mark Adamson that allows a colour to be chosen by manipulating RGB sliders
DDS:AP Release 3DDS:AP Release 3
DDS:AP Release 3  b0xx0r from our forum has updated DDS:AP, an Isometric Map System. There aren't many new features. But the brunt of his work has been on updating the map system. If you've just joined us, DDS:AP is a development version of an isometric map maker which you can use in creating your turn-based RPGs. Right now, it's not in any playable form
hConverthConvert
hConvert NOTE: This download is for the Linux and Mac OS X version of hConvert ONLY.Jaeden Amero has developed a program that will allow for "kiddies" (newer developers) to convert .c, .cpp, and .h files into .bin files
 

Comments on AtariVM Version 0.2:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if AtariVM Version 0.2 supports it
 
 
© Pantich 2009 - 2025 All rights reserved.