You may have heard of homebrew developer, Insomniac197. Well, if you aren't familiar with the guy, he is the one who is venturing on a homebrew project called AniMate-- which is basically Tamagotchi for the PSP, but the only difference is that instead of just feeding or playing with your virtual pet, it will have built in mini-game's action to make for a more dynamic experience. So far, that game is still in development, so instead, we focus on another Insomniac197 creation.
Recently, the developer released in our forums the Fontloader, a simple interface for making use of the freetype2 library. If freetype2 library sounds like something that could make you sleep in a jiffy, well let us give you some info about it. freetype2 is a software font engine that is designed to be small, efficient, highly customizable, and portable while capable of producing high-quality output. It can be used in graphics libraries, display servers, font conversion tools, text image generation tools, and many other products as well including homebrews.
So if the freetype2 library already exists, what is this app for? Well, learning to use the freetype library can be very confusing. Apps such as Insomniac197's Fontloader makes the utilization of the freetype2 library easier. So with that aptly stated, here are some features of the app:
-- Supports multiple fonts
-- Smooth anti-aliased font appearance
-- Fonts cached for faster access
For his future plans about this app, Insomniac197 said that "in the 'Samples' directory within this archive there is example code on how to integrate Fontloader. Currently there is only an example using Psilocybeing's graphic library, but I intend to create examples for GU and possibly even PSPGL." The good developer would also like to thank Samstag for flib and inspiring him to create this app and to Shine because, according to the dev, "the code in Fontloader is based heavily on the freetype2 implementation in LuaPlayer so 99% of the credit for Fontloader should go to him."
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
OldSchool LIbrary OldSchool LIbrary
It's been quite a while since homebrew developer Brunni has released OldSchool Library, a 2D graphics library for the PSP. However, this very useful developer's library is still going strong with the release of its latest version with OldSchool Library v2.10
ONScripter ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine
Virtual Game Maker: VGM-DS Virtual Game Maker: VGM-DS If you're an aspiring game developer, you might want to try out Virtual Game Maker to flex those creative muscles of yours. The program, called VGM-DS, allows you to make your own games from the ground up.
This latest version comes with the ability to create a "newgame" folder to create your own games
PSPMSX PSPMSX
Hi All,
For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations
Luaplayer Luaplayer
Glynnder has unvieled his InterfaceLua version of Luaplayer v0.17 today as his entry for the Summer Coding Competition. This is a complete Lowser (Lua Player file browser) replacement which adds a great new GUI, many improvements and brand new features you wouldn't expect to find in Lua Player
Source code for CPS2PSP CPS1PSP MVSPSP NCDZPSP 2.2 Source code for CPS2PSP CPS1PSP MVSPSP NCDZPSP 2.2
If you've loved the emulator collection NJ released yesterday, then today would be like an early Christmas for you. QJ.NET Forum poster StoneCut managed to spot a new update to not one, not two, but all of the emulators previously released by the homebrew developer
SkyAnimator for Windows SkyAnimator for Windows
HuangYZ has released JGE++ v0.2b with SkyAnimator. JGE++ (Jas Game Engine) is a 2D game engine designed for the graphic unit of a platform. It is a non-platform-relative engine for all kinds of 2D game design, and now supports both Windows and PSP
PIXELMAN From Sylus101:Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
Tinke Tinke A
A
Tinke is benito356's de-compiler application for the Nintendo DS, currently in version 0.5.0.5. Basically it allows you to get information, as well as "view and extract some files" on the handheld, such as narc/ NCGR/ NCLR, etc., which may be contained in your game.A This file here contains Tinke v0.5.0.5 x64
Introduction to Nintendo DS Programming Introduction to Nintendo DS Programming Jaeden Amero has updated his Introduction to Nintendo DS Programming which is a manual for all you wanna-be DS homebrew developers out there
Comments on Fontloader:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Fontloader supports it