Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Responsive Website Developer
MemInfo.NET Standard
Peck application documentation bundle
My Oracle Support Browser
Computer Database for HanDBase
MySQL Administrator
Learn Apache POI Powerpoint
PaderSyncSSH for Android
Computer Networking v2
C and Java Programs
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
GRRLIB




GRRLIB
Version: 4.1.0

Platforms: Mobile Gaming, Wii


Categories: Programming & Development

Upload date: 22 Jan 12

Developer:

License: Freeware

Downloads: 14

File Size: 1794 Kb
Download Free GRRLIB 



Rating: 3.0/5 (Total votes: 1)




  GRRLIB

 GRRLIB is a C/C++ 2D Graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications.

Changelog:
* Completely new file structure with sub-folders:
* Installer for vendor libraries (jpeg, png, pngu)
* Makefile for GRRLIB
* Many (all suitable) functions are now inlined
* Support for the recent changes to libogc
* Alpha compositor function added
* Correct use of pointers (no more struct passing)
* Speed improvement, bug fixing and more...
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

OpenBOROpenBOR
OpenBOR OpenBOR v3.0 Build 2195 changelog: * If only 1 pak file exists we skip menu. * Increased size of sectors from 4096 to 8192. This should now allows pak files with long headers to load up. (Perhaps people are using directory/file names longer than 7 characters or really deep paths?!?) * fixed: allow select was broken for player selection
AdvanceMame .106 PS3 BinaryAdvanceMame .106 PS3 Binary
AdvanceMame .106 PS3 Binary  Let's keep this simple folks. Jurai, the creator of the Mario and MAME emulation on PS3 videos dropped a gift on our PS3 Linux forums. To put it in layman's terms, it's the building blocks for MAME usage on your PS3. AdvanceMame
LibNDS 20060201LibNDS 20060201
LibNDS 20060201 LibNDS, the coding library used for Nintendo DS development, has been updated. Here are the changes: improved touch code Fixed DMA_START_CARD Added key repeat as suggested by pepsiman remove duplicate ATTR0_BMP in video
Box2D physics libraryBox2D physics library
If you've already taken a look at at some of the neat stuff you can make out of 0xtob's Pocket Physics, then you'll be glad to know that the developer has added some new toys for people to play around with in the latest version v0
PSP GameMakerPSP GameMaker
PSP GameMaker Re_Animate has got a brilliant idea and he'd like to share it to you, guys. Basically, this concept is for a PSP Game Maker, maybe in VB or C# or C or C++ (we told you it's still just a concept). Anyhow, you might be wondering how come we're posting an idea instead of an end-product
libwiisprite 0.2.2libwiisprite 0.2.2
libwiisprite 0.2.2  Developers Chaosteil and Feesh! recently rolled out the latest version of the Wii homebrew sprite library librwiisprite. Version 0.2.2 is a particularly significant update since it now supports buffer loading, which eliminates the need to specify a path from where you need to load your images
devkitARM r24 (Linux)devkitARM r24 (Linux)
devkitARM r24 (Linux) Interrupt initialisation is now done before main including enabling the vblank interrupt. Since the functions to do this are common to most if not all homebrew apps we decided to simplify things rather than adding extra initialisation in user code for the FIFO based command system. Calling irqInit in main will currently break your code
Lua PlayerLua Player
Lua Player The awesome Lua Player has just been updated to version 0.18 Although it's an alpha release, there shouldn't be any major bugs. One of the great new features is Module Load support (Thanks to Oobles)
FiSSIONFiSSION
FiSSION  FiSSION is a homebrew 3D game engine being developed for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without the massive upfront investment of writing a game engine to support their content
WoopsiWoopsi
Woopsi from ant152: Woopsi 0.36 is now out
 

Comments on GRRLIB:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if GRRLIB supports it
 
 
© Pantich 2009 - 2025 All rights reserved.