Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link. Nonameno even a provided a great tutorial with the library. GRRLib is now on version 3.0 of the alpha build.
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Woopsi Woopsi Ant512's handy GUI library for creating homebrew user interfaces for the Nintendo DS has received a new update today, bringing the version of Woopsi to 0.99.6.Developer's note:
A
Other than a few minor enhancements to the Debug class, this release just contains bug fixes.
There are a couple of points to note about this release
PIXELMAN PIXELMAN Those who are into the idea of making and modifying animated sprites during their idle will most certainly PIXELMAN by homebrew developer sylus101. This application is especially recommended for those who are into sprite animation, but those who haven't tried doing anything of the sort can still jump and play around with PIXELMAN
Bullet Physics 2.70 Bullet Physics 2.70
from Drakon:
Here is Bullet Physics library 2.70 for psp
It comes with simple demo1 - floor and box(press X to add new box),demo2 - soft body(working now ^^).
Tested only on psp slim
Tinke Benito356 is back with some changes for his DS de-compiler, Tinke v0
Daaa's animLib v4 mod Daaa's animLib v4 mod
Daaa's just released a new version of his animLib mod on our forums. This version, 0.2, now includes two more helpful functions: width() and height(). According to daaa, these new functions will help you "smoothly replace your images in your code
Wire3D Wire3D - Wii homebrew developer antibyte has released verion 1.0 of Wire3D.A Wire stands for " Independent Wii 3D Rendering Engine' and is designed to develop games and apps for the Nintendo Wii. Its a 3D engine that was written in C++ and will help you create homebrew games and apps. This is a very cool tool for any developers interested in getting started on the Wii
Adventure Game Studio runtime for PSP Homebrew developer has updated his port of the Adventure Game Studio (AGS) runtime engine for the PlayStation Portable, a nifty app that allows you to play some good ole' point and click adventure games on your portable handheld
Commander Keen PSP Commander Keen PSP
McZonk from Team Emergency Exit has released his port of Commander Keen for PSP, version 0.9. Commander Keen PSP is a ported version of Katyis CloneKeen v8.3, which is an open-source remake of the good old 2D Commander Keen by id Software back in 1990. McZonk started on his own at the beginning, but then noticed Katyis work
VIVA SRC VIVA SRC
from Auraomega:
Ok, this if those of you who know what VIVA is, if you don't go search it >.>
I developed this as a "look I can do it", to prove that I could get an XMB replacement booting from the flash as well as the XMB, and all that fancy stuff
Tinke Tinke - Tinke v0.8.2 from NDS dev benito356 is a compiler that can come in very useful. It allows you to select a kit and tinke v0.8.2 will give you the information for viewing and retrieving files like narc, NCGR, NCLR which all may be found in the game.
The full change log is below.
Changelog 0.8.2
*** Improved Hexadecimal editor -> Now using Be
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