This updated version of Lua player provides a new module support load by Oobles, which should be much more stable than the one included in the v0.18 alpha release (See the effect-module and the Game Of Life example how to write your own modules).
Changelog for this release:
* Directory detection bugfix
* Changed System.loadModule to loadlib to work the same as the traditional lua loadlib function.
* Made loadlib check if a module is already loaded before trying to load.
* Removed getLuaState export. No longer required.
* Made debugOutput work in the same way as printf in bootstrap.
* Added loadlib.prx kernel module. required for module loading.
* Added a module sample for manipulating images
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Pixelman Pixelman Here's something useful for budding DS homebrew developers. Sylus101 has released a new version of PixelMan, a homebrew app that lets you design, test, create, and animate sprites directly on your DS.Version 0.92 of Pixelman brings with it a few fixes and new features such as a binary save and load function
libmikmod libmikmod It's been a while since homebrew developer Sten Larsson (Stonebone) has released libmikmod 3.1.11ds1, an unofficial Nintendo DS port of the portable module player ModMik. A year later, the developer has come out with a more refined version of the library by basing it on the most recent version of libmodmik released
SXLibrary SXLibrary
from xart:
Still working on v0.2, but have uploaded what stage it is at the moment.
Mouse under development.
GUI & Transitions just not ready to be ported fully to this sxlib.
SOLO (sxDrm functions) now ported to the sxlib.
Few bugs and code tidy and ordering done to the lib
libwiisprite libwiisprite
Heads up, Wiibrewers! libwiisprite, the popular Wiibrew sprite library, has received a new update from its authors, Chaosteil and Feesh! This update receives the new reference pixel system, which allows you to rotate and scale a sprite around a specific point. Here's the changelog since v0.2.2:
0.3
LUA TwinTail LDE LUA TwinTail LDE
Ema has released a new version of TwinTail LDE, version 2.1. TwinTail LDE is a text editor written in Lua, and used to edit Lua scripts while inside of your PSP. This homebrew is separated in Japanese and English version. Here is the changelog:
2.0 -> 2
Rain r0.7 SaTa has released a new version of Rain for the Nintendo DS, version 0
Animation Lib 2 Animation Lib 2
School's still not out for students of LUA animation: Grimfate126 has released the second volume - well edition or version, really - of his Animation Lib. Take notes, young LUA homebrew padawans: Version 2 now features the ability to load and play animations from a sprite sheet. *.bmp is now a valid extension as well, thanks to youresam's bmplib
REminiscenceDS 0.1.8 - Flashback for DS REminiscenceDS 0.1.8 - Flashback for DS REminiscence is a rewrite of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for the original executable and uses the SDL library. Original version by Gregory Montoir.
Copy the original dos files into the romdisk/Data directory and run the createromdisk
LuaPlayerHM LuaPlayerHM
Here's a bit of good news for the guys who've been keeping tabs on homemister91's LuaPlayerHM application for the PlayStation Portable. The developed passed by the QJ.NET Forums to announce the release of this homebrew's version 6
PvfLib Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born
Comments on Lua Player 0.19 for 1.5 fw:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Lua Player 0.19 for 1.5 fw supports it