Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


 
 
myLCD




myLCD
Version: 0.20.3 for Win32

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 24 Sep 11

Developer:

License: Freeware

Downloads: 8

File Size: 6166 Kb
Download Free myLCD 



Rating: 0.0/5 (Total votes: 0)




  myLCD

Okio from our forums has just updated myLCD. This tool is only for developers. If you don't understand a word of what I say, don't worry. You don't need to understand this unless you're a developer.

First the greek explanation. (Well, not greek actually. But to most of you, it will look greek ;-) )
myLCD is a Unicode Text Rendering Library. What it basically does is simplify unicode text rendering on LCDs by supporting major LCD controllers. And it's multi-platform, so you can use this across multiple devices.

myLCD contains APIs for drawing, plotting, printing text, scaling, rotating, copying, moving, loading and saving of images and frames and scrolling of images/frames & text too. With two proportional font engines supporting ASCII and wide character font sets, enabling the support of non-ASCII character sets such as traditional and simplifed Chinese.

Please make sure to read the readme and the minimal documentation which has been supplied.

Now it's not something which the general public or even the 'Average Joe' programmer will understand, so I'll make it a little simpler. This whole framework allows you to control LCDs directly to display whatever you want.

Allow me to give you an example. Suppose you're a developer, and you made a homebrew racing game for the PSP. Now it's commonplace to put the speedometer at the bottom of the screen itself. Now how about displaying the speedometer on a seperate LCD like maybe a cellphone display, or even a home-made LCD? Yes, it's possible. Since this would directly communicate with the LCD controller, you can do just about anything using it.

There's loads of ways to use something like this. But I'll leave it upto the developers imaginations to exploit its full capabilities. The pictures which you see are actually of something running on the PC, whether it's Winamp, an RSS Reader, or a Bandwidth Meter. Using this library, it has been possible to display this information on a seperate LCD. Imagine all the possibilities.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

ObjLoader Source CodeObjLoader Source Code
ObjLoader Source Code  from spimort: Hello all, I provides the source code for my. Obj loader (3D model). The code is not optimal in depth (in part for lack of time) but I think it's a good start. I will try to continue to optimize it and you know
Velocity Library (vLib)Velocity Library (vLib)
Velocity Library (vLib) Zettablade has just released his uber useful homebrew app for the PSP, vLib. vLib, also known as the Velocity library, is a general purpose library which contains all the basic stuff you'll need in making a simple 2D game
libnds 20060719 Updatelibnds 20060719 Update
libnds 20060719 Update from devkitPro today are libgba and libnds libraries updates, which brings more compatibility between the two and making coding for both platform easier. Macros from libgba have now been added to libnds and changes (most apparent of which are in the interrupt system) have been implemented on libgba
Virtual Game MakerVirtual Game Maker
Being a frustrated game programmer that I am, it's always nice to have these kinds of applications that allow non-coders to create their own games - and an RPG at that! Based on heaven sent RPGMaker (2000) - which I still have installed on my PC, thanks very much - this homebrew app is making yet another comeback just in time for the holidays
TinkeTinke
Tinke benito356 continues to work on his decompiler homebrew app for the DS. This here is x86 for v0.7.2. 0.7
FiSSIONFiSSION
FiSSION  FiSSION is a homebrew 3D game engine being developed for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without the massive upfront investment of writing a game engine to support their content
TabBedTabBed
TabBed The NeoFlash Spring Coding Competition is still heating up, and we've got three more homebrew entries to fill that flashcart of yours. Nope, no games here, just very useful (and very nifty) applications that you might want a look into if you're the sort to try your hand at coding games, watch movies on your DS, or play the guitar. First up is Wee Basic, version 0.4
PSP Lua Game Creator 3PSP Lua Game Creator 3
PSP Lua Game Creator 3  LuaGame Creator 3 By Emeric baveux (Emeric0101) Emeric0101@hotmail.fr Translation By Michael Meyers (DTDmike) hansomme@fused-creations.com What to say? It was a great project because it was up version 2.0 which was catastrophic. This release incorporates fully the concept and back to 0 now using a system box, ..
libmodmik 3.2.0ds1 (source)libmodmik 3.2.0ds1 (source)
libmodmik 3.2.0ds1 (source) It's been a while since homebrew developer Sten Larsson (Stonebone) has released libmikmod 3.1.11ds1, an unofficial Nintendo DS port of the portable module player ModMik. A year later, the developer has come out with a more refined version of the library by basing it on the most recent version of libmodmik released
Lua for WiiLua for Wii
Lua for Wii  Lua is a powerful scripting language, used by a lot of programmers because its fast, small, and powerful. It's a popular language in the PSP homebrew scene, and was also used to make the GUI for World of Warcraft. Now, Wiibrewers also get the chance to code in Lua. This release is called Lua for Wii, and comes from homebrew developer Feesh!
 

Comments on myLCD:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if myLCD supports it
 
 
© Pantich 2009 - 2025 All rights reserved.