Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Animated Red-black
Dont Touch
Keyboard With Color
Utilitarianism for MobiPocket Reader
Chapman Code for HanDBase
Memory Widget Test
Reputed Changeling for MobiPocket Reader
Android Memory Optimizer FREE
Kai's Auto Correct.Net
Error Opener - Firefox Addon
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
PSPFramework




PSPFramework
Version: 1.1

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 24 Sep 11

Developer:

License: Freeware

Downloads: 8

File Size: 871 Kb
Download Free PSPFramework 



Rating: 0.0/5 (Total votes: 0)




  PSPFramework

 A few days back, QJ.Net forums member oldrider released a team project called PSPFramework. Now, the dev and the team has updated the application, bumping it up to version 1.1.

For those who missed the previous report, PSPFramework is "framework for development games 2D with oslib using OOP." It features a database system, sprites, a resource manager, and fonts, among others. This version of the application sports some bug fixes and some additions. Here's a snippet from the release thread:

Bugfixes:
load images psp the crash because it was always pressing in VRAM, add param location for load images in VRAM or RAM (OSL_IN_RAM or OSL_IN_VRAM).
Optimized the class of splash

Add:
param location on PSPFImage, you load image using this:
image = new PSPFImage(264, 123,OSL_IN_RAM, OSL_PF_5551, "myimage.png");
Collision method on PSPFGraphics, You can use on AnimationFrame, AnimationSheet, Sprite, how to use:

sprite->collidesWith(otherSprite );

if Have collision this return true.

Anyway, check out the download below. Visit oldrider's thread over at the forums to discuss this PSPFramework release or visit their site by clicking the via link below.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

TwinTail LDETwinTail LDE
TwinTail LDE Japanese Character Version of TwinTail LDE v2.0 by Emu -------------------------------------------------- [[[ TwinTail LDE ]]] Version 2.0 Copyright (c) 2005, ema. All rights reserved
devkitARM r24 (Linux)devkitARM r24 (Linux)
devkitARM r24 (Linux) Interrupt initialisation is now done before main including enabling the vblank interrupt. Since the functions to do this are common to most if not all homebrew apps we decided to simplify things rather than adding extra initialisation in user code for the FIFO based command system. Calling irqInit in main will currently break your code
NetlibNetlib
Netlib  Youresam from our forums has released a bugfix to his Netlib homebrew library for the PSP. Netlib started out as a library of functions so PSP developers don't have to re-type the code. Then it added phone-dialling feature, then email support and then text messaging! It's so easy to use too
In The Air Build 2060115 Source CodeIn The Air Build 2060115 Source Code
In The Air Build 2060115 Source Code Lylatitude has updated his homebrew game for the PSP, In The Air, to Build 2060115. In The Air is a re-written plane shooting game, originally on Windows. You need to rotate your PSP 90 degrees to play. The source code is released too
Atari Assembly Language VMAtari Assembly Language VM
Atari Assembly Language VM  Lostjared, one of the coding genius from our forum, has released his Atari Assembly Language Virtual Machine for PSP, alpha version. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs
LibOSKLibOSK
LibOSK  Here's a new development tool for Wiibrew developers. Called LibOSK, it's an on-screen keyboard for applications written using libwiisprite. A demo is included along with the download for easy reference. LibOSK is completely configurable via a config file. You can change the images, font, and language that was used in the keyboard
X5 DeveloperX5 Developer
X5 Developer KaotiK DesignZ and PSP3D have announced the release of a Developer version of the popular X5 PSP web browser portal. Since modability was requested by many for the next version, Kaotik DesignZ have added an all-new section in X5 especially for any applications you have made and want to include in the next version of the X5 browser portal
PSPMSXPSPMSX
PSPMSX  from Zx-81: Hi All, For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix. See http://fms.komkon.org/fMSX/ for further informations
DevkitARMDevkitARM
DevkitARM Developer devkitPro is sending out word that the latest build for devkitARM is now available for download. For those asking, DevkitARM is a toolchain for programming homebrew software for Nintendo DS and Game Boy Advance. This version is for use on Windows. * Upgraded to gcc 4.1
WiiBuilderWiiBuilder
WiiBuilder is a Windows software to use for Wii homebrew development
 

Comments on PSPFramework:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if PSPFramework supports it
 
 
© Pantich 2009 - 2025 All rights reserved.