Wii homebrew developer Robert Dixon has emailed us to let us know that he has now released his latest project, Wii Game Studio. It's a code-free easy tool for developing Wii homebrew.
Do take note of the fact that this is just a Beta release, hence there may still be bugs lurking about. Alos, make sure that you have installed devkitPro before installing this app.
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Miro Lua Miro Lua
As many of you already know, this is a developer's tool for writing programs for the PSP and resembles Microsoft IDEs like Visual Studio in both form and function. This utility is built to run on the PC and will need Microsoft Frameworkd 2.0
VIVA SRC VIVA SRC
from Auraomega:
Ok, this if those of you who know what VIVA is, if you don't go search it >.>
I developed this as a "look I can do it", to prove that I could get an XMB replacement booting from the flash as well as the XMB, and all that fancy stuff
SDK for PSP IPL SDK for PSP IPL
Heads up, homebrew developers! We've just received word that homebrew giant Booster has released a software development kit (SDK) for the PSP's IPL code.
From what we've seen so far, the SDK is a basic model that allows users to work original codes without the need for the SCE OS on one's PSP
Daedalus Pre R5 Daedalus Pre R5
CoderX was kind enough to tip us about StrmnNrmn's new compiled Daedalus source code done by PSdonkey. He has compiled all the updated source code by StrmnNrmn as he had been getting a lot of messages from people who wanted to try them out but couldn't because - you guessed right - they couldn't compile the source code on their own
CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update) CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update)
We were planning on making a Justin Timberlake reference for this article, but we realized it was a lot tougher than it seemed, so let's keep it straight. NJ's released yet another version of his emulator programs, as well as a bugfix to the source codes
Inflate / Deflate Library Inflate / Deflate Library
Inflate/Deflate library by Henoheno, includes some of Ruka's work.
int do_compress_m2m (char *pIn,int nInSize,char *pOut,int nOutSize,int level); /* compression */
int do_decompress_m2m(char *pIn,int nInSize,char *pOut,int nOutSize); /* decompression(restoration) */
English readme translation by Tenchu included
TwinTail LDE TwinTail LDE
Japanese Character Version of TwinTail LDE v2.0 by Emu
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[[[ TwinTail LDE ]]] Version 2.0
Copyright (c) 2005, ema. All rights reserved
Miro Lua Miro Lua
QJ.NET Forums user mhorpheox dropped by earlier to inform us that Italian homebrew developers omerjks has released their new development utility Miro Lua v2.1 to aid users of the programming language. According to omerjks, this Lua Ide was built to fit the needs of PSP homebrew developers who are using Lua in order to make life a bit easier
Tinke Tinke
Changelog 0.8.1
A
*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile
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