ThatOtherDev has returned once again with a brand new release of an old game designed specifically for the PS3! Check it out here!
ThatOtherDev proves to be a dedicated scene member once again with the release of Super Pixel Jumper v1.2. As the volored pixel, it is your job to avoid all of the other brighter colored squares that come your way. The longer you last, the higher your saved score will be. Unlike the older versions made for Wii and GP2X, this has been recoded from the ground up. It also includes PKGs for 4.xx CFW and below!
I've ported (and totally re written) Super Pixel Jumper to PS3! It's a ridiculously old game of mine that I actually made originally for GP2X and then ported to Wii. It's a score based platformer with constant forward motion. It starts out slow but the speed of the game will increase (as will your score) as long as you avoid contact with the brighter colored blocks. Your high score is automatically saved.
Use the left and right directional buttons to move and the X button to jump
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Programmer: Calv!n
Graphics Art: Harry
I currently have some major bug issues with the sprites/gameplay so I will work this out over the next 3 days.
The download is a debug build of the working tilemap engine.
Controls:
*D-pad - move the camera around to explore the scene
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