Rockbot 1.00: A Worthy Mega Man Clone For PSP, Windows, And Android
The Rockbot team is back with a much improved non-beta version of their Mega Man clone. Check out the PSP PC, and Android builds here!
The Rockbot homebrew game has been around for a while now, but it's our pleasure to announce that the very first stable release is finally here. This is an experience crafted for Mega Man fans by Mega Man fans, so it borrows many essential gameplay mechanics from the the classic Capcom franchise. That means you'll be shooting, running, jumping, and absorbing powers to your heart's content. As far as changes are concerned, this build mostly fixes bugs found in the previous beta. Check out the exhaustive list below!
Version 1.0.0 Changes
Fixed cumulative memory usage due to not releasing memory NPC and Object lists when finishing stage
Fixed memory leaks in projectile, map and stage objects
Reduced package sizes for some platforms
Do not show empty-text dialogs
Several small graphics positioning fixes
Add "breath" bubble when player is underwater
Add several people who helped in the credits
The credits on intro screen now show the same credits from the ending, avoiding duplication
Android port now correctly upgrades data when installing a new version over an older one
Android back key now is equivalent to "ESC"
Add elegant "leave" message and confirmation dialog. Update code to not use exit() unless critical.
Do not show dash/shield buttons on Android's on-screen touch controls
Fix player sliding out of screen
Fix 3rd-level tiles not showing when doing the boss door animation
Windows now have an installer
Pandora build and package
Several fixes in NPC Artificial Intelligence (AI)
Remove unused code
Windows and Linux now save data to user home directory, allowing multiple users to have their own saves in same computer
Faster screen transitions
Fix platforms not returning after used, even if player dies
Improve stairs leaving and grabbing and making impossible for player to grab it once hit while on stairs
Reviewed stages and re-balanced difficulty
Fix freeze weapon not working or stopping whole NPCs after leaving stage
NPC jump includes collision detection
Added icon and background for PSP port
Teleport animation for Coil/Jet items. Do not allow to use it inside a wall.
Several fixes for game freezing and other issues that avoided one to finish the game
Avoid using SDL_SetColors as much as possible, as this is the most time-expensive method used
Several other fixes
Note: This download contains versions for PSP, Windows, and Android. There are even more supported operating systems found at the source link!
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Parallel Worlds: Combined Parallel Worlds: Combined 'Parallel Worlds: Combined' is a new platforming game I am currently working on. In it, there are various 'worlds'. Each world will have it's own levels, characters, and enemies, and music. It features a unique camera system, realistic AI, fantastic levels and music, and, of course, my own 'Jelli' world, designed entirely by myself
Powernoid My homage to the Amiga family of comuters. It's a Breakout clone with powerup features.
This game was inspired by MegaBall, a game I use to play on the Amiga CD32 which also
inspired DX-Ball for Windows
Jump 'n Bump PSP PSP homebrew developer MK2k - author of Sleep'n'Wake - has released a port of the classic platform game, Jump 'n Bump. If you're not familiar with the game, it's basically bunnies that jump on each others heads for points
Santa's Present Quest Nless you live in an awfully candy-coated world where purples and pinks abound, and everyone acts like they're on happy pills or something, you've probably been exposed to the harsh truth that Santa does not exist
Sand Traps Sand Traps
Sand Traps is an original multiplayer puzzle/platform game for Wii homebrew.
The objective of the game is to tilt the board using your Wiimote, in order to guide the sand towards the green exit. In each level you need to save a certain percentage of the sand. If the sand 'falls out' of the board it is lost. If the sand touches the red stone it is also lost
Sonic Avalaunche - Ti-83 Port Update Sonic Avalaunche - Ti-83 Port Update
Xodiac21 from our forum has released an update to his Avalanche port. Avalanche is a game that was originally released for the Texas Instrument TI- 83 in the mid 1990's. In this update, he has updated all of the Graphics and Menus and cut level time loading in half. The speed has been adjusted from
Mario Coin Speed v0.3 Mario Coin Speed v0.3
Homebrew developer pilout has just rolled out a new version Mario Coin Speed, bringing the exciting game up to version 0.3. Essentially, the objective of the game is for Mario to collect all of the gold coins at each level before the time runs out
Organism Organism
Homebrew coder AngelWire released a new homebrew game for the Nintendo DS.
Developer's note:
In this game you play as a green organism that longs to be free. Just a tap of your stylus makes a block, slide it up, down, or right to make a spring, and slide it left to slow down the organism with glue
Super Smash Bros. DS Demo Super Smash Bros. DS Demo from GEMISIS:
Ok, so i finally got around to starting up SSBDS again, and have decided to release this demo to help me find glitches with CHARACTERS ONLY. I am taking this step by step this time, and the first thing on my list is to get all the character animations in. I did add in multiple levels, but they all have some glitches
Comments on Rockbot 1.00: A Worthy Mega Man Clone For PSP, Windows, And Android:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Rockbot 1.00: A Worthy Mega Man Clone For PSP, Windows, And Android supports it