Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Go Eat - Ultimate Global Dining Guide
Diary of Samuel Pepys - Volume 69 for MobiPocket Reader
7wonders
Cheerful - By Request for MobiPocket Reader
The Memoirs of General Philip H. Sheridan, Volume II, Part 6 for MobiPocket Reader
Skyscrapers
LUA Shell with Adhoc Messenger 2.7
Jumping dash!
XonixAttack
Utopia for MobiPocket Reader
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
ScummVM




ScummVM
Version: 1.2.0 (DS)

Platforms: Mobile Gaming, NDS


Categories: Games

Upload date: 30 Dec 11

Developer:

License: Freeware

Downloads: 15
Download Free ScummVM 



Rating: 5.0/5 (Total votes: 1)




  ScummVM

The homebrew coders from the ScummVM Team has recently updated their classic cross-platform point-and-click adventure games emulator, ScummVM.

Developer's note:

CABAL (Coalesced 'Adventures beyond Architecture' League) finally came alive, and now for real. Yes, truly, it took us just 6.5 years, and today we are eagerly announcing that a universal adventure game interpreter, playing SCUMM, AGI, and SCI games has been released.

As you have probably already realized, this release has support for SCI, and moreover, the list of compatible games goes beyond the original FreeSCI which was merged about 1.5 years ago. We support Conquests of Camelot/the Longbow, Castle/Island of Dr. Brain, Codename: ICEMAN, EcoQuest 1&2, all four Hoyle games, Freddy Pharkas, Jones in the Fast Lane, King's Quest I-VI, both Laura Bow games, Larry up to 6 (low-res 6 only), Police Quest 1-3, Quest for Glory I-III, Space Quest up to V and a few others. Incredible work by the FreeSCI team and our own SCI engine team!

Early SCI 16-color games can be optionally undithered by ScummVM, making them look much better. To see a comparison between undithered graphics and the original, watch this video produced by one of our SCI engine developers and see for yourself.

Besides SCI, we have added support for yet another Coktel Vision game called Fascination and we have a number of new ports: Android, Dingux, Caanoo and OpenPandora. Unfortunately we had to declare the PalmOS port officially dead.

As usual there are tons of engine-specific bug fixes. Take a look at the release notes if you want to know more. But wait! We would like to tell a little bit about another long-awaited feature new in this release. After all these years we are finally going international, and the ScummVM GUI can be translated into any language (well, almost any). Right now we have Catalan, English, French, German, Italian, Russian, Spanish and Ukrainian localizations. Besides this there are a lot of smaller improvements like tooltips, radio buttons, improved usability and we support more games running from original media without the need to shuffle the game files.

Changelog:

  • New Games:
    • Added support for Fascination.
  • New Games (Sierra SCI0 - SCI1.1):
    • Added support for Castle of Dr. Brain (EGA and VGA).
    • Added support for Codename: ICEMAN.
    • Added support for Conquests of Camelot.
    • Added support for Conquests of the Longbow (EGA and VGA).
    • Added support for EcoQuest: The Search for Cetus.
    • Added support for EcoQuest 2: Lost Secret of the Rainforest.
    • Added support for Freddy Pharkas: Frontier Pharmacist.
    • Added support for Hoyle's Book of Games 1.
    • Added support for Hoyle's Book of Games 2.
    • Added support for Hoyle's Book of Games 3 (EGA and VGA).
    • Added support for Hoyle Classic Card Games.
    • Added support for Jones in the Fast Lane.
    • Added support for King's Quest I (SCI remake).
    • Added support for King's Quest IV (SCI version).
    • Added support for King's Quest V (EGA and VGA).
    • Added support for King's Quest VI (low and hi res).
    • Added support for Laura Bow: The Colonel's Bequest.
    • Added support for Laura Bow 2: The Dagger of Amon Ra.
    • Added support for Leisure Suit Larry 1 (SCI remake) (EGA and VGA).
    • Added support for Leisure Suit Larry 2.
    • Added support for Leisure Suit Larry 3.
    • Added support for Leisure Suit Larry 5 (EGA and VGA).
    • Added support for Leisure Suit Larry 6 (low res).
    • Added support for Mixed-up Fairy Tales.
    • Added support for Mixed-up Mother Goose.
    • Added support for Pepper's Adventures in Time.
    • Added support for Police Quest I (SCI remake).
    • Added support for Police Quest II.
    • Added support for Police Quest III (EGA and VGA).
    • Added support for Quest for Glory I/Hero's Quest.
    • Added support for Quest for Glory I VGA remake.
    • Added support for Quest for Glory II.
    • Added support for Quest for Glory III.
    • Added support for Slater & Charlie go camping.
    • Added support for Space Quest I (SCI remake) (EGA and VGA).
    • Added support for Space Quest III.
    • Added support for Space Quest IV (EGA and VGA).
    • Added support for Space Quest V.
    • Added support for The Island of Dr. Brain.
  • New Ports:
    • Added Android port.
    • Added Dingux port.
    • Added Caanoo port (based on the GP2XWiz port).
    • Added OpenPandora port.
  • General:
    • Removed the outdated PalmOS port.
    • Switched to the "fast" DOSBox OPL emulator.
    • Fixed a crash in the rjp1 player code affecting the FOTAQ Amiga version.
    • Added support for more original media layouts.
    • Added support for GUI localization.
    • Improved GUI by adding tooltips and radiobuttons.
    • Improved GUI usability by hiding more irrelevant options not supported by specific games.
  • AGI:
    • Fixed number of GFX glitches.
    • Made PIC drawing code picture perfect.
    • Added support of MIDI devices.
    • Added support for accurate Tandy sound emulation. Switched to it as default.
  • Broken Sword 2
    • Fixed missing speech in some cutscenes.
    • Fixed a memory leak that would eventually cause the game to hang. (#2976008 - BS2: Game lockup in British Museum)
  • Drascula:
    • Fixed number of GFX glitches.
    • Made many cutscenes smoother.
    • Changed behavior of items menu. Now it shows up on mouse up.
  • Groovie:
    • Added support for the Macintosh version of The 7th Guest.
    • Added support for custom MT-32 instruments.
  • KYRA:
    • Fixed some minor graphical glitches.
    • Implemented formerly missing recreation of some in game items.
    • Added support for playing Kyrandia 3 with the original CD file layout.
  • LURE:
    • Fixed bug where Goewin could get stuck in the Weregate
    • Fixed issue with Ratpouch repeatedly moving between two rooms
    • Fix for Goewin losing her schedule after Were-cave
    • Fix for player getting stuck in sewer exit room
  • Parallaction:
    • Made part one of The Big Red Adventure completable.
  • SAGA:
    • Fixed graphics glitches in several scenes.
  • SCUMM:
    • Several improvements in Maniac Mansion NES.
  • PSP port:
    • New backend design: fixed minor graphical issues and enabled 16-bit support.
    • Enabled playback of MP3 files using the Media Engine. This means that the port is optimized for MP3 files (as opposed to OGG).
    • Many optimizations. Everything should run faster.
  • Wii port:
    • Added support for USB2 mass storage devices (requires The Homebrew Channel >= v1.0.8 with IOS58).
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Neko Project IINeko Project II
Neko Project II Homebrew coder Rako has released a new version of Neko Project II for the Nintendo Wii. In case your not familiar with the emulator, Neko Project II is a NEC PC-9801 emulator originally coded by Yui. Another version of this app, called Neko Project II Wii, is now also available courtesy of SquidMan, but it hasn't received an updated since last year
DevHook Launcher ModDevHook Launcher Mod
DevHook Launcher Mod Developer Chunglam has just released an update for his DevHook Launcher Mod which is currently at v1.61a. Since there aren't too many launcher mods around, updates like these are truly a good thing to hear about, especially since modder TheBuzzer has also decided to lie low at the moment. For v1
Dolphin SVN r7357 32bitDolphin SVN r7357 32bit
Dolphin SVN r7357 32bit The Dolphin Dev Team has updated their ever-improving Nintendo Gamecube and Wii emulator, with the release of revision 7357. Changelogs: Dolphin SVN 7357: DX11: Preserve w coordinates of lines and points. Fixes glitches when a line is partially behind the camera
iDeaS 1.0.3.3iDeaS 1.0.3.3
Changelog: * Fixed some bugs in the new 3D pipeline
Dolphin Unofficial SVN build 2962 (Win/64-bit)Dolphin Unofficial SVN build 2962 (Win/64-bit)
Dolphin Unofficial SVN build 2962 (Win/64-bit)  Changelog: -more rumble power Xbox360 controller -fixed crash on wii disc iso properties -fixed stop of DSP HLE/LLE -Added OpenAL support for DSP -Added Support for Frame dumping (aka Avi recording) -SDL 1.2 as default instead of 1
RinWii RemakeRinWii Remake
RinWii Remake The Wiibrew scene just seems to be exploding with emulators. This one comes from developer nullEX, and is an emulator for the Game Boy Color. It's a remake or mirakichi's RinWii emulator, and so is aptly called the RinWii remake. The program is now on its second beta, which now supports loading from the Front SD
FCE Ultra GXFCE Ultra GX
FCE Ultra GX FCE Ultra GX is a port of FCE Ultra. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui
Monkey64 Bust a move 3 videoMonkey64 Bust a move 3 video
Monkey64 Bust a move 3 video  PSMonkey has released new videos to show off the progress of his much anticipated N64 emulator. Monkey64 is a Work In Progress N64 emulator currently being developed by PSMonkey. These videos show that PSMonkey has been at hard work. The graphics look really good for a WIP, and the only problem seems to be a bit of screen flickering
UMDGENUMDGEN
UMDGEN  Be3f, An enterprising coder on the DCEmu forums, has discovered a way to run homebrew straight from the PSP Slim and Light's XMB (main menu). The theory is simple: Since the new PSP can run UMDs from its menu, converting a EBOOT.PBP and all the homebrew data into an ISO/CSO format should allow the unit to run it as well
ZXDS 0.9.2ZXDS 0.9.2
ZXDS 0.9.2 More emulators coming your way folks as homebrew dev Patrik Rak updates his Sinclair ZX Spectrum emulator for the Nintendo DS, ZXDS. New features of the latest release includes peer-to-peer WiFi multiplayer for two players, SZX snapshots support, RZX playback, lot's of internal changes and gameplay enhancements
 

Comments on ScummVM:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if ScummVM supports it
 
 
© Pantich 2009 - 2025 All rights reserved.