According to the rules of the on-going PSP-Hack Homebrew Competition, the coder can post his creation online to receive feedback from the community and improve the entry repeatedly until April 29. Well, developer J@ricanese just released an improve version of Simon v0.1.
Among other things, J@ricanese thought that it would be wise to rename the game all together. The entry will now be known as Simon Remix and this release is for version 0.4. The download below includes EBOOTs both for 1.50 and 1.00. Also, a lot of changes have also been implemented. The coder discussed,
* Many people said that in rooms with bright light or outside, the buttons were hard to see. They couldn't tell which Simon was lighting up. This is now fixed with the letter of the color displaying on the button.
* Finally got screen shot implementation to work. They will be saved in the PSP/PHOTO folder.
* On a programming note, redefined the delayThread function to allow pausing / screenshots to work in a game.
* Another programming note, freed memory from splash screen which allows me to use it for better features later on.
* Reduced some lags brought about in the game.
* Provided the kxploit version eboots.
* Made images slightly smaller for a faster download.
* Made it so that when it is your turn to go, Simon stays lite for as long as you hold down the corresponding button and returns to normal when you release it. Now you can see how many times you press the button in a row.
* Also fixed a bug where the last color that the user enters doesn't show.
* Lastly, when the last color you enter is yellow, the menu won't go down to the quit button.
This homebrew basically is memory game styled after Simon Says. On your game display, one of the four colors will light up and you have to punch in the same sequence in order to advance.
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