Warcraft : Tower Defense Noda has just updated his WoW-based homebrew game for the DS, Warcraft: Tower Defense, this time bumping it up to v0.31.
Now, for all those who are itching to have the multiplayer feature up, sorry but this version doesn't have that yet. Noda's already aware that a lot of you guys want that but he says he's still waiting for a new "WiFi lib with enabled NiFi for local multiplayer."
But even though Tower Defense remains multiplayer-less, it still packs in the good old fun you've been having with Noda's brew...albeit with tons of bug fixes and updates of course. That said, here's the list of new stuff you'll be seeing in v0.31..
Changelog:
* now use latest devkitpro (r20) with latest libnds, libfat & palib
* stylus precision & jumping problems fixed (thanks to latest libnds)
* stylus problems with R4/M3 simply should be fixed (thanks to latest palib)
* corrected the bug that make the map selection screen froze when there was more than 10 maps (FAT version)
* Stat screen flickering/disappear bug in the upper part fixed (thanks to latest palib?)
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