Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Dick Prescott's Third Year at West Point for MobiPocket Reader
An Exposition of the Last Psalme for MobiPocket Reader
The Story of Manhattan for MobiPocket Reader
Purple Abstract
The Beautiful and Damned for MobiPocket Reader
Cheats GTA 5
Neon Spheres Keys
Christopher Columbus and the New World of His Discovery for MobiPocket Reader
Brother Jacob for MobiPocket Reader
Old Rose and Silver for MobiPocket Reader
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Antivirus
Archivers & Compression
Backup & Memory
Barcode Scanner
Battery
Data Storage & Encryption
Display & Flashlight
Emulators & Shells
File management
Hacks & Tweaks
Installer
Interface
Keyboard Extensions & Lock
Localization
Password Managers
Profiles
Registry
Remote connection & Consoles
Screensavers
Screenshots
Search
Security
Synchronization
System management
Task Managers & Launchers
Tests & Benchmarks
Text Editors
More
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
DaedalusX64 SVN r729 (signed)




DaedalusX64 SVN r729 (signed)
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: System Utilities

Upload date: 27 Sep 11

Developer:

License: Freeware

Downloads: 14

File Size: 7005 Kb
Download Free DaedalusX64 SVN r729 (signed) 



Rating: 0.0/5 (Total votes: 0)




  DaedalusX64 SVN r729 (signed)

Revision 729 of DaedalusX64, the ever-popular Nintendo 64 emulator for the PlayStation Portable is now out folks. What's new in the latest update?


Changelogs:

  • revision 729
    • [~] Forgot to update roms.ini..
  • revision 728
    • [=>] Merged from Dev branch:
      • Rev 386 - Salvy
        • [!] Tidy check to update when rumble is active
      • Rev 387 - Salvy
        • [!] Simplified memory access analysis (shoves off 3k+ ops in StaticAnalysis.cpp)
        • [!] Simplified parameters in CodeGen
      • Rev 388 - Salvy
        • [!] Simplified even more memory access analysis (~1k ops in StaticAnalysis.cpp, I think this the fastest it can get)
      • Rev 389 - Salvy
        • [!] Disable SimulateDoubles for Power Puff game (fixes the ingame gfx etc)
      • Rev 390 - Corn
        • [!] Some rendering pipeline fixes and optimizations
        • [!] Changed amount and order of render states
        • [!] Updated DList debug output
      • Rev 391 - Salvy
        • [~] Minor optimizations in GFX plugin
        • [!] Don't declare blendmodes as statics since it only makes the binary larger and most games only use a few blends.
      • Rev 392 - Corn
        • [!] modified/reverted some of the previous commit since it breaks scaling and debug outputs
      • Rev 393 - Corn
        • [!] TEXRECT seems to work fine even in GE when discarding decimal part in coordinates (tnx Salvy)
      • Rev 394 - Corn
        • [!] Fixed texture scaling glitch (and simplified transform pipeline) in Conker.
        • [!] Small change in Vector clipping ASM (scale whole matrix rather than just one vector at the time).
        • [!] Some clean up in gspmacros and PSPRenderer.
        • [+] Alternative transform pipeline (using CPU/FPU) for Conker (WIP)
      • Rev 395 - Corn
        • [+] Semi fixed missing sprites in DKR (still needs more work, at least now they show up).
        • [!] Optimized the DKR TnL rendering pipeline.
      • Rev 396 - Salvy
        • [!] Unified DKR and JFG ucode tables
        • [!] Simplified DKR/JFG's Vtx ucode
        • [!] Simplified abit MoveWord_DKR
      • Rev 397 - Corn
        • [!] Optimized TnL paths for DKR
        • [~] Fixed compile error for enable texture (debug Dlist)
      • Rev 398 - Salvy
        • [~] Some code reordering and small clean ups
      • Rev 399 - Corn
        • [-] Reverted Texrect since it does not work well with GE after all
        • [!] Reduced MaxUcode to 11 (saves some memory)
      • Rev 400 - Salvy
        • [!] Forgot to update the vertex multiplier table (this was breaking most custom ucodes, sorry!)
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

JPCSPJPCSP
JPCSP The hard working folks from the JPCSP Team has updated once again their Java-based PlayStation Portable emulator project for PC, bringing it to revision 2215. Changelogs: revision 2215 New findings for UMD IO: opening "umd0:xxxx" always reads in sector block mode and ignores the file name after the ":"
D Pspemu r301D Pspemu r301
D Pspemu r301 From homebrew developer soywiz comes a new version of D Pspemu, a "multithreaded PSP emulator developed with a TDD approach for PC made in D programming language." Developer's note: This emulator born as a proof of concept of an emulator made in D. Now it's getting more and more compatible with homebrew, and gaining in features and speed
DaedalusX64 SVN r694DaedalusX64 SVN r694
DaedalusX64 SVN r694 DaedalusX64 team member Salvy and the rest of the crew continues to improve their Nintendo 64 emulator project for the PSP with another SVN release
DaedalusX64 SVN r729DaedalusX64 SVN r729
DaedalusX64 SVN r729 Revision 729 of DaedalusX64, the ever-popular Nintendo 64 emulator for the PlayStation Portable is now out folks. What's new in the latest update? Changelogs: revision 729 [~] Forgot to update roms.ini.
JPCSPJPCSP
JPCSP The JPCSP Team has published a new build of their ever-improving Java-based PlayStation Portable emulator for PC. Now on revision 2279, the latest update includes the following features and improvements
MoonShell Version2.00MoonShell Version2.00
MoonShell Version2.00 Version 2.00 beta.3.1 2009/01/09 IPK file when the cursor has to cover the image preview. SUTAKKUOBAFUROCHEKKU enhanced. DSTT because we have reports of problems in the soft reset, TTIO.nds止MEMASHITA standard attachments
JPCSPJPCSP
JPCSP The JPCSP Team has released a new version of their Java-based PlayStation Portable emulator for Windows, JPCSP. Changelogs: version 0.6 r2100: Reworked anti-aliasing support and screen resolution management. Improved module state handling in ModuleMgrForUser. Corrected some typos. version 0
WiiColEmWiiColEm
WiiColEm Version 0.2 of WiiColEm, a port of the ColecoVision emulator for the Nintendo Wii is now out folks, bringing a slew of new features and improvements
GlovePIEGlovePIE
GlovePIE  Rejoice, for Carl Kenner has come out with a new version of of his Glove Programmable Input Emulator, or GlovePIE! For those who haven't heard of it, GlovePIE is a program that essentially turns a host of different gadgets into input devices for your PC. What's special about it is that it includes the Wiimote and Nunchuk as part of its supported devices
JPCSPJPCSP
JPCSP Revision 2284 of JPCSP, the ever-improving Java-based PlayStation Portable emulator for PC is now out folks. Changelogs: revision 2284: Added @CanBeNull and @CheckArgument annotations for arguments Simplified sceFont
 

Comments on DaedalusX64 SVN r729 (signed):

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if DaedalusX64 SVN r729 (signed) supports it
 
 
© Pantich 2009 - 2025 All rights reserved.