Thanks to the strong community at the Micro Lua forum and the original release from developer Risike we have an update to the Micro Lua DS which brings the project to version 4.6.A Some new features in version 4.6 give users the ability to control the LED and make it blink as you prefer.A Users can use this tool to shut down the console.A The debug engine has also been updated by Papymouge Wink. Changes for Micro Lua developers can be found below.
Changes for Devs
* Update for latest devkitPro release (as on 08/08/12)
* Fix warnings in some files
* Use ULUA_LIBS instead of plain path for libs.lua
* Change compilation outputs to something lighter (the
*__ big ugly text is put in 'out' in )
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
ScummVMDS ScummVMDS Please test! Run Full Throttle and The Dig using slot-2 RAM
Hi,
I've completed work on my build which supports external RAM packs. Using one of these devices, you can play Full Throttle and The Dig on your DS.
Full Throttle runs perfectly, with very little slowdown. The Dig has some slowdown
Tinke Tinke - Tinke v0.8.2 from NDS dev benito356 is a compiler that can come in very useful. It allows you to select a kit and tinke v0.8.2 will give you the information for viewing and retrieving files like narc, NCGR, NCLR which all may be found in the game.
The full change log is below.
Changelog 0.8.2
*** Improved Hexadecimal editor -> Now using Be
Micro Lua DS Micro Lua DS
The updates keep coming for Micro Lua DS for your NDS systems.A This release brings Micro Lua DS to version 4.5.2 and many more updates have been made including fixing aA text bug in the canvas that was displaying weird characters.
Source:A http://microlua.xooit.fr/t933-MicroLua-4-5.htm
Official site:A http://code.google
Project Sheratan Project Sheratan This Project aims to create a Card Battle engine for RPG games on Nintendo DS, mimicking the Baten Kaitos series's card system.*Created classes for management of characters. (Sprites from http://www.spriters-resource.com)*CardTray class created for checking player's card selections and transforming them into character actions
libmodmik 3.2.0ds1 (source) libmodmik 3.2.0ds1 (source) It's been a while since homebrew developer Sten Larsson (Stonebone) has released libmikmod 3.1.11ds1, an unofficial Nintendo DS port of the portable module player ModMik. A year later, the developer has come out with a more refined version of the library by basing it on the most recent version of libmodmik released
Box2D physics library If you've already taken a look at at some of the neat stuff you can make out of 0xtob's Pocket Physics, then you'll be glad to know that the developer has added some new toys for people to play around with in the latest version v0
WinFontGenerator 0.1 Source Code WinFontGenerator 0.1 Source Code Homebrewer Overkill might have "overdone" it this time with the release of his WinFontGenerator 0.1 For DS. According to Overkill himself, this new utility he has created is basically to generate a customized font's sprite. This is his first version so a little bump here and there should be expected
DrunkenCoders's DrunkenCoders's DrunkenCoders's "Christmas coding compo" has come to an end as of yesterday with 21 submitted entries. They have posted all entries in a rar file until they receive all judges scores and setup a proper page with all releases
Comments on Micro Lua DS version 4.6:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Micro Lua DS version 4.6 supports it