LuaPlayerHM
It didn't take long for homebrew developer homemister to update the very convenient LuaPlayerHM for the Sony PlayStation Portable. This time, LuaPlayerHM version 6.6 hosts a bevy of bug fixes and additional visual touches
In The Air Build 2060112 Source Code
Lylatitude has emailed us his homebrew game for the PSP, In The Air, Build 2060112. In The Air is a re-written plane shooting game, originally on Windows. You need to rotate your PSP 90 degrees to play. The source code is released too. Message from the author:
In The Air (ITA). It is a shooting game
In The Air Build 2060115 Source Code
Lylatitude has updated his homebrew game for the PSP, In The Air, to Build 2060115. In The Air is a re-written plane shooting game, originally on Windows. You need to rotate your PSP 90 degrees to play. The source code is released too
Lua Player
The awesome Lua Player has just been updated to version 0.18
Although it's an alpha release, there shouldn't be any major bugs.
One of the great new features is Module Load support (Thanks to Oobles)
PSPLINK 0.9h
TyRaNiD, one of my favorite developers, has just updated PSPLINK. In case you've been out for a while, PSPLINK is a great tool for PSP developers. It allows you to do a lot of stuff without going back to the PSP's XMB, or technically, VSH. And that in itself is a great boon for developers
PSPMO5
Fans of classic computer emulators should take a gander at the final version of zx-81's PSPMO5, the Thomson MO5 emulator for the PSP. As mentioned in the coverage of the previous release, PSPMO5 is based on the MO5 emulator written by Daniel Coulom for Windows, Mac, and Linux
Gmax2PSP
It's been quite a while now since we last posted anything about Alatnet's Gmax2PSP app. Well, today Alatnet came out with a new version of Gmax2PSP, bumping it up to version 6. Here's what Alatnet has to say about how this update came about:
After a while of working on my Ultimate Battle MMO game, I came to a small snag..
VIVA SRC
from Auraomega:
Ok, this if those of you who know what VIVA is, if you don't go search it >.>
I developed this as a "look I can do it", to prove that I could get an XMB replacement booting from the flash as well as the XMB, and all that fancy stuff
Easy3Dcpp
Mootjeuh has released a handy library for those who prefer using C/C++ to code their PSP homebrew projects. This library, called Easy3Dccp, is a collection of functions that makes it easier for devs to use the PSP's 3D engine.
The dev notes that all of the functions were originally created in Lua by masterlau. Mootjeuh says he just ported them