-MANIAC-'s LUA IDE source codes
First, the good news. PSP homebrew developer -MANIAC- has announced that he's releasing the source codes for his LUA IDE. The source code released is based on the application's April 8, 2007 release, which implies that it's for version 0.8.
Second, the bad news
2.60 Firmware Exploit - Fanjita Source
Fanjita has released the "source" of his work so far today on this newly discovered exploit. If you would like to take a look at it and continue investigating, have a look!
Only for v2.5 / v2.6.
Based on Proof of Concept code by Hitchhikr / Neural.
Function : Attempts to load ms0:/kernel
3.80 PsarDumper KL4E/KL3E decompressor by _HellDashX_
A new PsarDumper with KL4E/KL3E decompressor has been released for 3.80 firmware. The app is reportedly from _HellDashX_ but users are warned before using it as no readme or changelog was provided in the archive.
The original download file comes from CoolJ's website
360 Multi Builder
There was a recent update made to the 360 Multi Builder tool that helps you to create Jtag/ECC/Reset Glitch images for your Xbox. This update brings the 360 Multi Builder to version 0.94
3D Engine - Nitro Engine V 0.3.0 from AntonioND:
Hello!
This is a 3D engine, which aim is to make easier the procces of making a 3D game for the DS
Characteristics:
-Loader of models and textures from FAT.
-Dual 3D, as easy as normal 3D.
-Can load BMPs of 8, 16, and 24 bits and convert them into textures.
-Hardware-accelerated effects like fog and toon shading
3D Engine - Nitro Engine V 0.4.0 This is a 3D engine, which aim is to make easier the procces of making a 3D game for the DSCharacteristics:-Loader of models and textures from FAT.-Dual 3D, as easy as normal 3D.-Can load BMPs of 8, 16, and 24 bits and convert them into textures.-Hardware-accelerated effects like fog and toon shading
3D Game Development Set
There hasn't been a better time to develop games for the PSP. We've had a couple of gaming engines already (LTE, Raptor3D), and now, SG57 and saulotmalo from our forums have released a library which can aid game developers in a big way
3D GDS
Saulotmalo, the creator of PSP Homebrew game Convey, recently released another application which he hopes will take home the prize in NeoFlash's Spring Coding Competition. This time, it's a library known as 3D GDS
3D Model Export by Lumo
[Lumo] has released a few more tools in addition to his MeshLoader that will help when exporting 3D models for viewing on your PSP. An Alias MAYA 7.0 Export Script to SMSH (Simple Mesh) written in MEL, also his SMSH to 3db converter, including the required cygwin1