There hasn't been a better time to develop games for the PSP. We've had a couple of gaming engines already (LTE, Raptor3D), and now, SG57 and saulotmalo from our forums have released a library which can aid game developers in a big way. In saulotmalo's own words, "[We] have created a library to help with all those repetitive and quite difficult things that you won't need to copy and paste entire chunks of functions just to have the same thing in your new project, that you used in your last."
Currently, it allows you to work on the actual gameplay, while the library does the 'dirty-work' of implementing the actual processes like text rendering, model loading and so on...
The first release contains a handful of features:
* MD2 Model Rendering
* MD2 Model Animations Supported
* MD2 Model Texturing Supported (skins)
* Font Rendering (Text Printing)
* PCX, TGA and BMP Texture Loading Support
* FPS Counter
What's great is that the upcoming versions promise a lot more. Count in more 3D formats support (ASC,MS3D,3DS), and more texture formats support (PNG,JPG).
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