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List of Programming & Development Software for Mobile Gaming
Total Software: 645


 
PAlib PortablePAlib Portable Mobile Gaming, NDS Version: 0.1 (full)
Upload date: 13 Jan 12
Tags: Programming & Development
Freeware
A simple to use, GUI app which will copy the devkitPro folder, and patch various files to allow you to compile on machines without even install devkitPro or PAlib!!
 
 
PAlib PortablePAlib Portable Mobile Gaming, NDS Version: 0.1 (minimal)
Upload date: 13 Jan 12
Tags: Programming & Development
Freeware
A simple to use, GUI app which will copy the devkitPro folder, and patch various files to allow you to compile on machines without even install devkitPro or PAlib
 
 
PBPCatPBPCat PSP, Mobile Gaming Version: 1.0
Upload date: 5 Dec 11
Tags: Programming & Development
Freeware
PBPCat  PSP Homebrew developer flatmush (creator of flAstro) dropped by the QJ.NET Forums earlier to announce the release of a new application, dubbed PBPCat. This application is built for other PSP developers, and has been described as a substitute for bin2o. Here reads flatmush's full explanation: PBPCat adds extra files into an EBOOT
 
 
PeeJayPeeJay PSP, Mobile Gaming Version: 0.1
Upload date: 15 Dec 11
Tags: Programming & Development
Freeware
At last, SUN lets Peejay's rays shine upon us as they have now opened it up for download! It took a good month and a half, but hey, they finally did it! And dickydick1969 must be helluva proud! Of course, you guys must have done a good job as well, persuading SUN to allow this release
 
 
pgeFont Bitmap Font LibrarypgeFont Bitmap Font Library PSP, Mobile Gaming Version: 1.0
Upload date: 24 Sep 11
Tags: Programming & Development
Freeware
pgeFont Bitmap Font Library  -=Info=- The library loads a TrueType font and generates a swizzled 4-bit paletted bitmap font texture for use when drawing text. It's very fast. -=Samples=- There are two samples included, one for raw GU and the other using the graphics library from Yeldarb's tutorials on psp-programming
 
 
 
Phoenix Game Engine (Lua) 0.01Phoenix Game Engine (Lua) 0.01 PSP, Mobile Gaming Version: 1.0
Upload date: 23 Sep 11
Tags: Programming & Development
Freeware
Phoenix Game Engine (Lua) 0.01  Phoenix Game Engine (PGE) is a fully featured engine for game development written by InsertWittyName and MK2k. PGE Lua is the Lua wrapper of that engine. Features: pge.controls - Handling button and analog input. pge.dir - Directory access and file system operations that deal with directories. pge
 
 
Phoenix Game Engine (Lua) 0.02Phoenix Game Engine (Lua) 0.02 PSP, Mobile Gaming Version: 1.0
Upload date: 23 Sep 11
Tags: Programming & Development
Freeware
Phoenix Game Engine (Lua) 0.02  Version 0.02 has been released. Changelog: Added pge.exit() to explicitely exit at any time. Fixed pge.texture.draw() to only allow the correct number of parameters to be passed (reported by #Gianni#). Added pge.texture.swizzle() to swizzle a texture. Added pge.texture.unswizzle() to unswizzle a texture
 
 
Pi Calc Source CodePi Calc Source Code PSP, Mobile Gaming Version: 1.0
Upload date: 24 Sep 11
Tags: Programming & Development
Freeware
Pi Calc Source Code Homebrew coders everywhere will be pleased to know that Art has released the source code for his Pi Calc application. For those who don't remember it, Pi Calc v1 was an application that counted Pi up to 30,000 digits
 
 
Pixel DumpPixel Dump PSP, Mobile Gaming Version: 1.0
Upload date: 24 Sep 11
Tags: Programming & Development
Freeware
Pixel Dump  For the developers looking for supplements to their latest homebrew application or custom XMB theme , we've got something for you. Fellow coder radioactive_x dropped by the QJ.Net Forums earlier to release Pixel Dump 1, a compilation of the author's past game pixel art
 
 
PIXELMANPIXELMAN Mobile Gaming, NDS Version: 93.2a
Upload date: 6 Jan 12
Tags: Programming & Development
Freeware
From Sylus101:Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
 
 
     
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