FiSSION is a homebrew 3D game engine being developed for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without the massive upfront investment of writing a game engine to support their content.
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Changelog 0.8.1
A
*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile
FreeTypeGX FreeTypeGX
FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB
LibNDS 20060201 LibNDS 20060201 LibNDS, the coding library used for Nintendo DS development, has been updated. Here are the changes:
improved touch code
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PSP C++ IDE PSP C++ IDE
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PSPToolchain PSPToolchain
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Pixel Dump Pixel Dump
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Woopsi Woopsi from ant512:
There are quite a few under-the-hood changes this time around. First of all, Quirky (of Bunjalloo fame) supplied patches for half a dozen crashes, which are all now fixed. There are a number of other miscellanous bugfixes in there too
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