PSP homebrew developer Sleepy dropped us a line earlier to announce the release of funcLib v1.0.0. This PC-based app, developed by the duo of Sleepy and Flatmush, is a function library built to help ease up the task of programming homebrews for the PSP.
This news heralds funcLib 1.0.0's public release, which currently carries these features:
* BMP Loading, TGA Loading/Saving, PCX Loading, RAW Loading/Saving
* Full texture support with swizzling, mipmap and palette support aswell as vmem.
* Easy and extendable graphics API with support for perspective and ortho modes aswell as vsync, Show FPS, etc.
* Memory allocation module, with vmem allocation included aswell as a simple paging mechanism, memory pooling, scratchpad usage, stride allocation and much more.
* File wrapper that allows loading of files from memory aswell as from the memorystick and from a pbp-plus file aswell as additional functions.
* Fullscreen effects Invert, Grayscale, Sepia, Night Vision, Thermal Vision, Monochrome, Di-Chrome, Light Enhance, Color Enhance
* 2d graphics module capable of drawing ellipses, quads, triangles, lines, outlines, shaded ellipsoids, textures (strip blitted), etc.
* 3d graphics module capable of many primatives, textured or otherwise at fast speeds.
* Sprite module capable of drawing rotated and scaled sprites aswell as handling animations and a few other things.
* Math module with fast vfpu maths to speed up your maths heavy programs aswell as 3 types of random number generation.
* 2d Collision module supporting closestLine, line-line, circle-circle, line-circle, rect-rect.
* Input module for polling input and retrieving the state of buttons (e.g JUST_UP, STILL_UP, etc.)
* Callbacks sorted out (aswell as power callbacks).
* Complex debugging module that logs errors, screenshots them and shows a warning (all configurable).
* Font module which can draw most types of font, and also converts the debug font into a swizzled clut4 texture in vram for faster rendering.
* Timer module, for timing oddly enough :)
* A collection of samples of how to use different features, including 2 full games (flAstro and flMineSweeper).
* Color manipulation module for graphical programs and random color generation.
* A 3d camera class that allows all views and is easy to use.
* Thousands of defines, types, etc. which should come in handy (e.g SCREEN_GAMMA, MATH_PI, etc.)
Sleepy notes that updates for this application will include bug fixes and other additional features. Given the download does not include a readme, we advise readers to visit Sleepy's site for extra details regarding funcLib 1.0.0.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
TEXTOS TEXTOS from Funkystuff:
Yup. This app is basically the core of my HW_OS, just stripped down to mere text.
Quote:
#######Description:
Text OS is a small application designed to be of quick use to developers. The purpose of Text OS is to get developers to test their games faster on the DS Hardware.Text OS provide support to boot only Homebrew apps
Antimass Antimass
Zilt from our forums has released version 0.1, what I would call a teaser, for his upcoming PSP homebrew Antimass 3d world client. Zilt has had to diable some of this 3D client's features in order to release this version so early, but plans on adding (or enabling) all of the features for the next release
PSPLZMA - Source Code PSPLZMA - Source Code
These days, with the functionality of the PSP blown wide open with all the downgraders and hacks, I'm sure a lot of you people would have been wondering what MPH was upto. After some of his revolutionary releases like the 2.0 Downgrader and the GTA game loader, a lot of people would be expecting something big.
Well, MPH isn't one to disappoint
Evilmana tile set Evilmana tile set
For those of you who use PSPMillionaire's EvilMana TileEditor, you'll definitely find PlayStation Portable homebrew developer dan369's application very useful. It's called Evilmana tile set and it's now on version 1.6.
If you're unfamiliar with app, here's a bit of a primer
DS WiFi Library - Sgstair Wifi Source Code DS WiFi Library - Sgstair Wifi Source Code Sgstair has release the source to his lib, which has some usability improvements (fewer crashes and comms lockups).
[quote]
Okay, I've decided to go ahead and release the source to my lib. So, here it is. We are now at version 0
Danzeff Keyboard OSK for PSP Lua Player Danzeff Keyboard OSK for PSP Lua Player
Since Danzel, the author of AFKIM, has released the stand-alone source code of the OSK (On-Screen Keyboard) in his 2.0 version of AFKIM, it itsn't a surprise that other homebrew developers have been tinkering with this one.
This time homebrew developer, cancan, has came up with an adaptation of the Danzeff OSK created by Danzel
LuaPlayerHM8 LuaPlayerHM8
Homebrew developer homemister was able to sneak in one last surprise before the weekend hits as the latest version of LuaPlayerHM is now finally available for download. Following the version 8 drivers previously released a few weeks ago, this official release comes with the actual player, a web browser, as well as all of its related drivers
LuaFWii Check out the latest update to LuaFWii which brings it to v1
Woopsi Woopsi A new version of Ant512's Woopsi, a handy windowing system for creating homebrew user interfaces for the Nintendo DS is now out folks.
A
Fixes:
Screen flipping/ordering does not occur if only one screen is visible.
Removed ability to set font draw colour/monochrome from font classes; replaced with explicit "colour" parameter to all draw methods
CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP
Those who love using emulators on their Sony PlayStation Portable have definitely a lot to look forward to today. Homebrew coder NJ has just released new builds for his projects CPS1PSP, CPS2PSP, MVSPSP, and NCDZPSP. This brings all the emulators up to version 2.3.1
Comments on funcLib:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if funcLib supports it