Fans of classic computer emulators should take a gander at the final version of zx-81's PSPMO5, the Thomson MO5 emulator for the PSP. As mentioned in the coverage of the previous release, PSPMO5 is based on the MO5 emulator written by Daniel Coulom for Windows, Mac, and Linux.
So what's new in this final release? Check out the changelog for more details:
* Disk and Tape support !
* Load and save state !
* Display and save thumbnail images for each save state
* Add new render mode (Fit height)
* New command/run menu
* Add optional disk mode
* Speed improvements
* Add new hotkeys for quick save / quick load current state
Interested? Just grab the download from the link below and just refer to the readme file included before you make any moves to install this application on your PSP. If you have any comments or suggestions, just drop by PSPMO5's forum thread, also linked below for your convenience.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
PSDeveloper PSDeveloper
PSDeveloper BETA is a Windows application that will allow you to develop for the PSP. This homebrew application works on both Windows Vista and Windows XP. Here's a list of features of TRStealthX' PSDeveloper BETA has:
Insert common, media, and net headers.
Insert callback routines.
Example codes of Hello World and Displaying an image to the PSP
Revolution Engine Revolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.
Changelog:
Revolution Engine 0
MLlib MLlib from hillbilly:
I finally finished my library based on Felix's code (http://blog.dev-scene.com/felix/2007/06/10/multitouch-demo/) and thought to release it with one demo in it. (I'll keep the photo demo to myself for now..). The demo is a little drumming application. Pretty simple but it still has some bugs. Please post back about any findings regarding this library
LibOSK LibOSK
Here's a new development tool for Wiibrew developers. Called LibOSK, it's an on-screen keyboard for applications written using libwiisprite. A demo is included along with the download for easy reference. LibOSK is completely configurable via a config file. You can change the images, font, and language that was used in the keyboard
Woopsi Woopsi Homebrew coder ant512 is back to update Woopsi, a handy GUI library for creating homebrew user interfaces for the Nintendo DS. Woopsi 0.99.4 is mainly a bug fix release to correct some issues from the previous versions. Changelog:
Fixes:
All makefiles no longer create .ds.gba and .sc.nds binaries.
Fonts include doxygen comments
Snowfall Demo Snowfall Demo Description:
This is a demo project I worked on to experiment with the various graphics modes and input methods on the DS. It is meant to simulate the accumulation of snowflakes on a window.
Controls:
Up = increase the number of snowflakes.
Down = decrease the number of snowflakes.
A = reset the number of snowflakes to default (300)
Gmax2PSP Gmax2PSP
Many gamers enjoy "modding" their games by importing their own props into the game environment. This is very common, and relatively easy to do, with PC games such as The Sims 2, because of the relative abundance of third-party utilities designed for this purpose
LuaDevKit R2 final LuaDevKit R2 final
When PSP homebrew developer Glynnder released LuaDevKit R2 (final beta) a few days ago, a major bug was soon detected that prevented the application from working properly.
In case you're wondering how goes the repairs so far, we're happy to report that Glynnder dropped by the QJ.Net forums earlier to say that the major bug has been removed
TA-082 Downgrader Source Code After the thunderous success of Dark_AleX, Mathieulh and Harleyg's TA-082 downgrader (which is pretty much the Holy Grail of the homebrew community at the moment), DAX has now decided to release the source code for the said downgrader under the General Public License or GPL
MyRPG cReator for PSP From lordvisaris:Well first of all, with this program, I do not work copy rpg devellopement de Akabane is just the resumption of the goal of my homebrew acien create rpg before develloper: rpg creator xp
Comments on PSPMO5:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if PSPMO5 supports it