Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
AutoCAD 2013 Tutorial
HTML Test
Bend The Laser
Learn MySQL
WiSync
QuickWrite S60 (Spanish)
M32
Magic locker
Access 2003 macros
WiFi File Explorer
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
Spritemanager




Spritemanager
Version: 1.0

Platforms: Mobile Gaming, Wii


Categories: Programming & Development

Upload date: 25 Jan 12

Developer:

License: Freeware

Downloads: 17

File Size: 3299 Kb
Download Free Spritemanager 



Rating: 0.0/5 (Total votes: 0)




  Spritemanager

Spritemanager is a class designed to be an easy to use manager for libwiisprite that allow to directly create and handle sprites with images, images sequence or text inside. This code is usefull to avoid memory problem since the object SpriteManager handle correctly himself memory used (free memory just deleting the object SpriteManager or removing a sprite).

This library is developped in C++ by Unititled with help of TextRender written by DragonMinded (modified) and Imageloader by Ulti (highly modified).

The use of SpriteManager is highly detailed in the SpriteManager.h and an simple example project is given in the pack.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

sdlBasicsdlBasic
sdlBasic  If there's one thing you've probably noticed with Deniska's recent works, it's about porting old-school games over to the PSP. This time around, the dev's created something meant for fellow coders out there, with the release of sdlBasic 05
PSPGL ModifiedPSPGL Modified
PSPGL Modified  neheBack in May, developer Edorul released Nehe Tutorials 1 to 10 modified to compile with PSPGL. He decided to continue with the portage and unleashed Nehe tutorials 11 to 20. But don't expect to see tutorials 13, 14, and 15 as they require a whole new font system
objLoaderobjLoader
objLoader Here's a nifty application for the PSP users out there who have some experience in 3D modelling. Nems has released objLoader v1.0, and it's an application that allows users to load and view 3D objects they've created and placed in OBJ format onto the PSP. Here's a translated list of features for the application: * Loading 3D model in export (
gLib2DgLib2D
gLib2D PSP coder Geecko is back in the homebrew scene to release his latest project, gLib2D, a lightweight 2D graphics library for the PSP. Some of its features include basic objects display, JPEG and PNG support, alpha blending and texture cropping, third coordinate support and intraFont compatibility, among others
NeoGeo CDZ EmulatorNeoGeo CDZ Emulator
NeoGeo CDZ Emulator  NJ has updated his NeoGeo CDZ Emulator for PSP to version v0.2.0. NeoGeo CDZ Emulator for PSP is a port of NJis own NeoGeo CDZ Emulator for Windows. NJ has been working hard on this emulator these days. Information of the new version: * 0.2.0 Please follow the following step when the emulator is not functioning correctly
hConverthConvert
hConvert NOTE: This download is for the Linux and Mac OS X version of hConvert ONLY.Jaeden Amero has developed a program that will allow for "kiddies" (newer developers) to convert .c, .cpp, and .h files into .bin files
Virtual Game MakerVirtual Game Maker
Being a frustrated game programmer that I am, it's always nice to have these kinds of applications that allow non-coders to create their own games - and an RPG at that! Based on heaven sent RPGMaker (2000) - which I still have installed on my PC, thanks very much - this homebrew app is making yet another comeback just in time for the holidays
The HOMEbrew Menu Standard LibraryThe HOMEbrew Menu Standard Library
The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications
WiiuseWiiuse
Wiiuse Homebrew developer Michael Laforest (aka para) has rolled out a new build to the application Wiiuse for the Nintendo Wii console. The release fixes bugs, adds improvements, and brings this nifty program up to version 0.11. For those not so familiar with Wiiuse, it is actually a library written in C that connects with several Wiimotes
FreeTypeGXFreeTypeGX
FreeTypeGX  FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB. Note: As of version 0.2
 

Comments on Spritemanager:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Spritemanager supports it
 
 
© Pantich 2009 - 2025 All rights reserved.