is a Windows software to use for Wii homebrew development.
Changelog:
* Wii Homebrew folder viewer
* Icons in listbox
* Could now use Unicode path in file name (I think)
* Default font in Vista is Segoe UI 9
* MP3 file converted to C array
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Box2D rev. 205 Here is very good 2d physics library Box2D This is newest version from svn(rev
Woopsi Woopsi Developer's note:
Version 0.41 is now available.
This version contains the usual set of bugfixes, optimisations and new test projects. The SDL compatibility layer has been greatly improved in this release - I compiled a quick test for the GP2X F-200 and it now runs at the same speed as the DS version.
New features are limited to some more graphics functions
Visual Application 0.3 Visual Application 0.3
Developer andbad (real name Andrea Badiali) visited the QJ.NET Forums earlier to announce the release of Visual Application 0.3. In case you weren't around during the previous release, this homebrew is actually a 3rd-party application based on the Nanodesktop software development kit that was created by coder Pegasus2000
REminiscenceDS 0.1.8 - Flashback for DS REminiscenceDS 0.1.8 - Flashback for DS REminiscence is a rewrite of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for the original executable and uses the SDL library. Original version by Gregory Montoir.
Copy the original dos files into the romdisk/Data directory and run the createromdisk
PMP Mod PMP Mod
Jonny has now released v1.01 of PMP Mod which supports full resolution AVI files. At the moment, Jonny is using a custom video "container" so you will have to use the accompanying muxer to make your media files compatible.
* I wasn't able to crash it in the last 10 days, it should be stable and reasonably fast
CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update) CPS1PSP/CPS2PSP/MVSPSP source code (12/05 update)
We were planning on making a Justin Timberlake reference for this article, but we realized it was a lot tougher than it seemed, so let's keep it straight. NJ's released yet another version of his emulator programs, as well as a bugfix to the source codes
GripShift Hello World GripShift Hello World
From the readme:
Instructions
------------
1. Copy the contents of MS_ROOT into the root of your memory stick.
(This will overwrite the first GripShift savegame slot).
2. Launch the US version of GripShift.
3. Load up the game (if it doesn't autoload).
4. See your PSP run unsigned code. :)
It'll autoexit after some time
Tinke Tinke benito356 continues to work on his decompiler homebrew app for the DS. This here is x86 for v0.7.2.
0.7
PSPBEEB PSPBEEB
In the emulator front of the PSP homebrew scene, homebrew developer Zx-81 improved upon PSPBEEB and packaged a new release for the BBC Micro Emulator for the Sony PlayStation Portable. PSPBEEB version 1.1.0 carries performance improvements, support for IR keyboards, compatibility with the 3.xx custom firmwares and the PSP Slim & Lite
DSX Build 013 DSX Build 013
PSP homebrew developers interested in the latest news regarding their console may want to take a gander, as fellow coder PSPJunkie_ just dropped by the QJ.Net Forums to announce the release of the DSX Build 013 application.
This homebrew, in case you're asking, is a development library built to ease up the process of creating
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