John Harding has a nifty tool out for people who would like to churn out things for Microsoft's XNA. The app basically does what it says - it helps you create(yeah I know the name of the thing says compose, but it's all in the same baskey you know? Create, compose, boink... it's a long list) Sprite Strips a bit faster.
Here are the instructions:
1. Browse to a folder containing your PNG files.
2. Select the files you want included in the strip.
3. Make sure the animation looks correct by looking at the Animated Preview
4. Select the maximum pixel width the file will be rendered at. (most graphics cards cannot handle images correctly larger than 2048)
5. Write down the output information (Tile size and Frame count) for use in your engine.
6. Save the strip and the Application builds the Sprite Strip for you.
If you're pressed for time or you just need quick sprites for that test game you're writing, this tool is definitely for you. Good work John Harding. Oh yeah, just remember that for now, this tool only works with PNGs... got that?
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Netlib Netlib
Youresam from our forums has released a bugfix to his Netlib homebrew library for the PSP. Netlib started out as a library of functions so PSP developers don't have to re-type the code. Then it added phone-dialling feature, then email support and then text messaging! It's so easy to use too
PSP C++ IDE PSP C++ IDE
Resident PSP homebrew coder pspballer07 passed by the QJ.Net Forum earlier to announce the release of a new developer's tool the coders here may fancy. It's the PSP C++ IDE v0.8 homebrew application, a PC-based Development Environment designed to help make coding in C++ easier
360 Multi Builder 360 Multi Builder
There was a recent update made to the 360 Multi Builder tool that helps you to create Jtag/ECC/Reset Glitch images for your Xbox. This update brings the 360 Multi Builder to version 0.94
PSPInside PSPInside
The Hitmen have just released PSP Inside v0.9p. PSPInside is an advanced program that will allow disassembly of various parts of the PSP's programming including the ENTIRE memory
Win2DS Win2DS Homebrew coder MonkeyNZ has decided to pass on the torch to other Nintendo DS developers by releasing the source code for the handheld to PC server application Win2DS. Based on the latest build, version 0.82, the developer also included the source code for the client side of the homebrew app, DS2Win
LuaPlayer HM LuaPlayer HM
Homebrew developer homemister91 dropped by QJ.NET PSP Development Forum and released a new build for the application LuaPlayer HM, bumping the Lua-based system browser up to version 4.1.
Aside from the usual fixes that comes with version change, homemister has also added a couple of neat new features
LuaStation LuaStation
Homebrew developer gogy has an early Christmas present for all Sony PlayStation Portable Lua coders who want to do their work on the go. LuaStation version 1.1 is the latest stable build of the homebrew application that allows development in Lua on the PSP. Yep, work on your project anywhere away from the computer
Black Dev's Team IDE 2009 Black Dev's Team IDE 2009
Hello everyone,
I Darkside release with the second version of our program, Black Dev Team's FDI in 2009.
As a reminder, this program is to help beginners learn the language C on psp.
Here are the major novelties of this version:
- Added mode VLF and libg.
- Link to compilers.
- New design
PeeJay At last, SUN lets Peejay's rays shine upon us as they have now opened it up for download! It took a good month and a half, but hey, they finally did it! And dickydick1969 must be helluva proud! Of course, you guys must have done a good job as well, persuading SUN to allow this release
Pixelman Pixelman Here's something useful for budding DS homebrew developers. Sylus101 has released a new version of PixelMan, a homebrew app that lets you design, test, create, and animate sprites directly on your DS.Version 0.92 of Pixelman brings with it a few fixes and new features such as a binary save and load function
Comments on XNA SiteStrip Composer Tool:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if XNA SiteStrip Composer Tool supports it