Non-Module LuaPlayer
Youresam from our forums have been trying to get someone to compile LuaPlayer v0.16. Finding no one, he did all the work himself. But in the process, youresam realized it would be a whole lot better to compile v0.20 instead.
Since v0.18 included module loading, 2.00+ users are no longer able to use LuaPlayer
PSPToolchain
The 'long-time' developers would distinctly remember downloading a file from www.oopo.net/consoledev. Popularly known as a toolchain, it was an automated script which you ran in Cygwin or a Linux distribution to download, compile and set up the C/C++ compiler and the environment
PSP Animation Studio
masonman has released the latest update to his homebrew Lua app PSP Animation Studio. PSP Animation Studio allows other developers to make, view, and edit animations on the PSP
LuaDev 2.0
If you've ever wanted to make a PSP homebrew game but can't quite wrap your mind around any of the programming languages available then you might want to try out this release from Emeric0101.
Called LuaDev, this homebrew app is similar to RPG Maker. It helps users create LUA games quickly and easily
LuaPlayer Windows
We've seen a lot of LuaPlayer apps land themselves on the PlayStation Portable throughout the years. However, those without a handheld have to rely on a rather outdated version of LuaPlayer on the Windows platform.
Fortunately, homebrew developer blah took the time out to release a new Windows-based LuaPlayer based on the v0
From dungeon: Hi friends coders!After many months of work, I have the honour to present the first version of the Isometric Engine accompanied by his inseparable Isometric Collision Creator!
Firmware 2.5/6 Kernel mode access through VSH proo
0okm has just released the instructions using which developers can make kernel mode applications in Firmwares 2.5/6 VSH. In case anyone's wondering, we did have kernel mode access on those firmwares, but it could only be done using HitchHikr's exploit in the GTA game
Text Input
Source Code for Text Input v0.1
Virtual QWERTY Keyboard. This program is written in Lua and involves a rather simple method to input text, requiring only two keystrokes to enter a character. Arwin has created a similar program called p_sprint which is written in C
File Assistant
Source Code for the homebrew application File Assistant v1.0
File Assistant program for the PSP, version 1.0. File Assistant is a very nice file management program in which you can transfer files to and from the assistant, run
FLIB Truetype Font Library
Samstag from our forums has put in a lot of time and created this Library for PSP Homebrew Programmers. What it does is make it easy for developers to use TrueType fonts in your program. Without something like this, it becomes very difficult and time-consuming to write code to use TrueType Fonts