PSP GameMaker
Re_Animate has got a brilliant idea and he'd like to share it to you, guys. Basically, this concept is for a PSP Game Maker, maybe in VB or C# or C or C++ (we told you it's still just a concept).
Anyhow, you might be wondering how come we're posting an idea instead of an end-product
Velocity Library (vLib)
I've changed a massive amount of code and such in this release. It's faster, and more efficient. It can also draw some simple shapes (dots, lines, and a bunch of differrent rectangles)
Xgraphics 1st Edition
Over on our PSP Development forums, xart has just announced that the Xgraphics part of XSDK is now ready and available. You can get your copy by clicking on the download link.
According to the Xart website, Xgraphics is "a set of C++ classes for allowing cross platform graphics to be achieved in your Xcode projects
Gmax2PSP
It's been quite a while now since we last posted anything about Alatnet's Gmax2PSP app. Well, today Alatnet came out with a new version of Gmax2PSP, bumping it up to version 6. Here's what Alatnet has to say about how this update came about:
After a while of working on my Ultimate Battle MMO game, I came to a small snag..
Lua InputLib
daaa57150, the maker of Mega A**hole Portable, has released the first in a series of development libraries for making Lua apps and games. This version, called Lua Input Lib, focuses on creating useful inputs for your homebrew
C/C++ Development Studio
-Maniac- has dropped by our PSP development forums to tell us about the release of the tool he coded for aspiring homebrew deveopers for PSP - C/C++ Development Studio. It's a PC-based development application designed specifically to help coders via enhanced devoloping GUI/environment
PSP7800: Atari 7800 emulator for PSP
PSP homebrew coder zx-81 passed by the QJ.Net Forums earlier to announce that PSP7800 has been updated to version 1.0.6. In case the readers are wondering what this application is, it's a PSP-based homebrew emulator for running Atari 7800 console games
be2003's Yeti3D PSP port
Homebrew coder be2003 has just announced the recent release of the PSP port of Yeti3D. In case you guys are wondering what this application is, Yeti3D is a 3D engine originally built by Derek Evans for the Game Boy Advance back in 2003.
Be2003 notes is that this version isn't dependent on SDL - it's a pure PSP port
Daedalus PSP R11 Source
It looks like everyone's favorite Nintendo 64 Emulator is finally up with a brand new version. Daedalus R11 is here, boasting numerous changes and fixes that should improve performance on everyone's handhelds.
For those who haven't heard of it, Daedalus R11 is a Nintendo 64 emulation application for PSPs
Potemkin PSP Emulator for Windows (Source Codes)
PSP homebrew coder ector has just come out into the open with a release we're sure the PSP community will take a shine to. It's the source codes for the Potemkin homebrew - an experimental Windows-based open source HLE PSP Emulator