Raptor3D
Update: Just a day after the first alpha was released, Kojima has updated his homebrew 3D engine to incorporate a few new features.
Here's what he had to say:
"This version adds visualizers. Visualizers are a plugin based(I.e to create one you inherit the base visualizer class) and each surface has one
Lua Adhoc lrx Module
be2003 has just released Lua-Adhoc lrx module. This library will allow all you Lua coders to have ad-hoc functionality in your games. Sounds nice doesn't it?
Here's what the author had to say:
"Well this is my second lua library and it is fully featured with two functions. There is alot more todo but this is a start
Graphical Vote Table
Heads up to all developers out there. There's a new dev tool in town. HaxxBlaster has made a Graphical Vote Table for every developer's ease and satisfaction, most especially for Lua developers. In the QJ Forums he wrote:
This vote tabel i created, can be used in real time(the stand alone version) or be used in a Lua application
PSPLZMA - Source Code
These days, with the functionality of the PSP blown wide open with all the downgraders and hacks, I'm sure a lot of you people would have been wondering what MPH was upto. After some of his revolutionary releases like the 2.0 Downgrader and the GTA game loader, a lot of people would be expecting something big.
Well, MPH isn't one to disappoint
Graphical Vote Table (Bugfix)
It wasn't so long ago that we featured HaxXBlaster's Graphical Vote Table (that non-devs could turn into a Magic 8-Ball) here at QJ. Lua developers have warmly received his work and has given their support and opinion through its release thread over at the forums. Which by the way has been very busy since the application's release
Raptor 3D
Homebrew development is getting easier for newbies to get in; and I really mean it. At first, there wasn't even a toolchain to integrate everything. Then came the toolchain and it pretty much revolutionised homebrew development. This was the case with homebrew games.
Until about a month ago, there wasn't any easy way to make really good games
Raptor 3D
Raptor 3D is a homebrew 3D engine for the PSP. It's a 3D graphics tool for people who want to develop their own homebrew games. Remember this is at the alpha stage, and there might be bugs, but Kojima's been pretty quick with updating previous versions
3D Game Development Set
There hasn't been a better time to develop games for the PSP. We've had a couple of gaming engines already (LTE, Raptor3D), and now, SG57 and saulotmalo from our forums have released a library which can aid game developers in a big way
Animation Lib 1
Grimfate126 was kind enough to impart his wisdom to other members of the QJ Developer forums with what you could basically call a tutorial of sorts.
Dubbed Animation Lib 1, this is meant to help people in understanding and programming LUA animations for PSP games and the like
Animation Lib 2
School's still not out for students of LUA animation: Grimfate126 has released the second volume - well edition or version, really - of his Animation Lib. Take notes, young LUA homebrew padawans: Version 2 now features the ability to load and play animations from a sprite sheet. *.bmp is now a valid extension as well, thanks to youresam's bmplib