Sandbox Engine DS-DSi Sandbox Engine DS is a work in progress 3D game engine for Nintendo DS.
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Changelog:
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made lots of changes to the code, & bug fixes.
actually added a basic GUI finally.
there are 4 maps now, im adding more objects, cars, buildings, houses & maps, etc & looking for ways to make the maps bigger
NightFox's Lib Here's the latest version of NightFox's Lib, a feature-packed library that aims to help aspiring DS developers to create homebrewed games and applications.
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Changelog:
Added NF_GetLanguage(); function, that gets the language code of user. Example of use added also
NightFox's Lib Homebrew developer NightFox has updated his NightFox's Lib, a feature-packed library that aims to help aspiring DS developers to create homebrewed games and applications.
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Changelog:
Optimized NF_SpriteFrame(); function.
Removed WIFI functions of the main library. Now distributed in a library separately
Tinke
Changelog 0.8.1
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*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile
Tinke
Changelog 0.8.1
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*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile
Tinke - Tinke v0.8.2 from NDS dev benito356 is a compiler that can come in very useful. It allows you to select a kit and tinke v0.8.2 will give you the information for viewing and retrieving files like narc, NCGR, NCLR which all may be found in the game.
The full change log is below.
Changelog 0.8.2
*** Improved Hexadecimal editor -> Now using Be
DS WiFi Library - Sgstair Wifi Source Code Sgstair has release the source to his lib, which has some usability improvements (fewer crashes and comms lockups).
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Okay, I've decided to go ahead and release the source to my lib. So, here it is. We are now at version 0
LibNDS 20060201 LibNDS, the coding library used for Nintendo DS development, has been updated. Here are the changes:
improved touch code
Fixed DMA_START_CARD
Added key repeat as suggested by pepsiman
remove duplicate ATTR0_BMP in video
PALib Installer Mollusk (www.palib.com) has updated PAlib installer to version 0.995b. PA_lib is a Nintendo DS library using libnds especially designed for easy use. No need to know much about the DS hardware, just use the prebuilt functions to set up sprites, backgrounds, use the stylus and pad, etc..
REminiscenceDS 0.1.8 - Flashback for DS Source REminiscence is a rewrite of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for the original executable and uses the SDL library. Original version by Gregory Montoir.
Copy the original dos files into the romdisk/Data directory and run the createromdisk