Woopsi from ant512:
This release is the first alpha version. At this point I'm mainly concerned with bugfixing and tidying up than adding significant new features.
Big changes this time around include the removal of PALib support and a directory restructure. This is the first release of Woopsi that ships as a proper library
Woopsi Developer's note:
Version 0.41 is now available.
This version contains the usual set of bugfixes, optimisations and new test projects. The SDL compatibility layer has been greatly improved in this release - I compiled a quick test for the GP2X F-200 and it now runs at the same speed as the DS version.
New features are limited to some more graphics functions
Woopsi
Developer's note:
This release adds system-wide support for unicode (UTF-8). Virtually all of the new features are related to text storage, manipulation or display.
In addition to that, the FileRequester is now an official part of libwoopsi and there are dozens of fixes and improvements
Woopsi Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system.Changelog:Fixes:- Replaced code in clipping Gadgets : : clipRectToHierarchy () with call to newRect functions.- PackedFont16 : renderChar () abort Correctly If There is Nothing to render( Lakedaemon )
Woopsi Ant512's handy GUI library for creating homebrew user interfaces for the Nintendo DS has received a new update today, bringing the version of Woopsi to 0.99.6.Developer's note:
A
Other than a few minor enhancements to the Debug class, this release just contains bug fixes.
There are a couple of points to note about this release
Tinke Tinke is benito356's de-compiler application for the Nintendo DS, currently in version 0.5.0.5. Basically it allows you to get information, as well as "view and extract some files" on the handheld, such as narc/ NCGR/ NCLR, etc., which may be contained in your game. This file here contains Tinke v0.5.0.5 x86
NightFox's Lib Here's the latest version of NightFox's Lib, a feature-packed library that aims to help aspiring DS developers to create homebrewed games and applications.
A
Changelog:
Added NF_GetLanguage(); function, that gets the language code of user. Example of use added also
Tinke
Changelog 0.8.1
A
*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile
Tinke - Tinke v0.8.2 from NDS dev benito356 is a compiler that can come in very useful. It allows you to select a kit and tinke v0.8.2 will give you the information for viewing and retrieving files like narc, NCGR, NCLR which all may be found in the game.
The full change log is below.
Changelog 0.8.2
*** Improved Hexadecimal editor -> Now using Be
PAlib 060917 PAlib is Mollusk's programming interface that lets you develop new games and applications for your Nintendo DS. In other words, it's a homebrewer's friend. It uses libNDS and it's very easy to use.
Mollusk describes this update as "PAlib 060917 : Biggest update ever."
New Stuff
* [Tiles] New infinite tile system