Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Pink Leaves
The History of Don Quixote, Volume 2, Part 39 for MobiPocket Reader
PBPSpoof
Cobwebs from an Empty Skull for MobiPocket Reader
Voice Commands Free
AcceleroCalc
Jimmie Higgins for MobiPocket Reader
At the Sign of the Cat & Racket for MobiPocket Reader
Plays: First Series for MobiPocket Reader
PicSay-Photo Editor
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
Woopsi




Woopsi
Version: 0.99.6

Platforms: Mobile Gaming, NDS


Categories: Programming & Development

Upload date: 30 Dec 11

Developer:

License: Freeware

Downloads: 9

File Size: 4512 Kb
Download Free Woopsi 



Rating: 0.0/5 (Total votes: 0)




  Woopsi

Ant512's handy GUI library for creating homebrew user interfaces for the Nintendo DS has received a new update today, bringing the version of Woopsi to 0.99.6.

Developer's note:

Other than a few minor enhancements to the Debug class, this release just contains bug fixes.

There are a couple of points to note about this release. First of all, it is built with the latest versions of devKitARM and libnds (r32 and 1.4.8 respectively). Due to changes in the FIFO system, the current version of desmume is not compatible with this release. You'll either have to wait for the next version of desmume or compile it yourself from the SVN repository before you upgrade your release of devKitARM.

If you're running Windows and don't want to compile your own version of desmume, here's one I made earlier:

It's a few weeks old now, but it works.

libnds 1.4.8 includes a bug in line 661 of nds/arm9/videoGL.h. See the following link for the fix:

Note that you can still use Woopsi with older versions of devKitARM; you'll just need to compile the library yourself. This is very simple; just open a command line to the Woopsi/Woopsi/libwoopsi folder, type "make clean" and then type "make".

Secondly, one of the new features in the Debug class is a vsnprintf() method. This method triggers a GCC warning about va_list mangling changes in GCC 4.4. This is neither a problem in Woopsi or in devKitARM; it's actually the result of a bizarre decision by the GCC team to include news items as compiler warnings:

Wintermute intended to fix this for devKitARM r27, but this obviously never happened:

Changelog:

  • Fixes:
    • Fixed scrolling problem in top screen.
    • Gadget::changeDimensions() no longer leaves gadgets accidentally hidden.
    • Division by 0 fixed in Range class when max value == min value.
    • Document::stripTopLines() no longer wraps text twice.
    • WoopsiString::getCharAt() returns NULL if index is out of valid range.
    • Removed "Loading" message from FileListBox.
    • Fix to ScrollingListBox scrollbar grip size.
    • Support for 1 or 2 of physical displays (helps with SDL ports to other platforms).
    • Compiler warning fixes.
    • MultiLineTextBox scrolls to follow cursor when text is inserted.
    • WoopsiString::encodeCodePoint() numBytes parameter is optional.
    • WoopsiString::getCodePoint() numChars parameter is optional.
    • WoopsiString::getCodePoint() returns the correct number of chars if the codepoint is invalid.
    • Fixed clipping bug in PackedFont1::renderChar() (Lakedaemon).
    • Fixed clipping bug in PackedFont16::renderChar() (Lakedaemon).
    • TextBox::getPreferredDimensions() allows space for the cursor if visible.
    • Fixed null pointer dereference in WoopsiString::getCodePoint.
  • New Features:
    • Added Debug::flipToTopScreen().
    • Added Debug::flipToBottomScreen().
    • Added Debug::flipScreens().
    • Added Debug::raiseToTop().
    • Added Debug::lowerToBottom().
    • Added Debug::wvsnprintf().
    • Built with devKitARM r32/libnds 1.4.8 (manually patched line 661 of nds/arm9/videoGL.h to fix warnings

 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Prokill Fake PSP BrickerProkill Fake PSP Bricker
Prokill Fake PSP Bricker Note from the dev (Killerfeeshy): PROKILL is an app for the PSP that pretends to install Custom Firmware but goes wrong then pretends to brick your PSP. PROKILL is coded in LUA and runs in LUA Player Euphoria
PSPLink 0.9fPSPLink 0.9f
PSPLink 0.9f  TyRaNiD over at ps2dev.org has released a new version of PSPLINK. It's basically a tool which can help homebrew developers immensely. Its purpose it to provide a shell on your PC via SIO, WIFI or USB. If you're wondering what exactly this means, then it most probably isn't for you. Plus, it can access your PSP's internals in realtime
libwiisprite 0.1.9libwiisprite 0.1.9
libwiisprite 0.1.9 Budding homebrew developers who want to make a name for themselves on the Nintendo Wii will be happy to know that a new build for the C++-based sprite library is finally available for download. Developers Chaosteil and Feesh! recently announced the new bugfix release to libwiisprite, stepping up this useful development tool to version 0.1.9
libLZRlibLZR
libLZR This is the initial public release of libLZR - a small open source library that handles the decompression and encoding of LZR-compressed data. (LZR-compression is frequently encountered in PSP firmware resource files.) Decompression results of libLZR should be identical to Sonys internal decompression algorithm. Please report incompatible streams to me
PSP Game BuilderPSP Game Builder
Program used to build games on the PSP
PAlib 09.07.06PAlib 09.07.06
PAlib 09.07.06 molluskAfter just four days, the ever active Mollusk has updated his PAlib. You want more? He got you some more. Just remember that installing new programs in your DS is your choice. We just want to help the developers and users out there to get more than what they paid for the great Nintendo DS.Highlights of the new version:--Animated gifs and new commands
GRRLib 4.0.0GRRLib 4.0.0
GRRLib 4.0.0 =============================================================== Code : NoNameNo Additional Code : Crayon Code Hints : RedShade Download and Help Forum : http://grrlib.santo
Motor 3D - Nitro Engine V 0.1Motor 3D - Nitro Engine V 0.1
Antoniond is working on a new 3D engine for Nintendo DS
Oldschool Library (OSLib) Sprites LibOldschool Library (OSLib) Sprites Lib
Oldschool Library (OSLib) Sprites Lib  Homebrew coder phosphorous has just submitted an entry for the ongoing NeoFlash Spring Coding Competition, with this particular application named the Oldschool Library (OSLib) Sprites Lib
PSP Hardware Alarm Interface IPSP Hardware Alarm Interface I
PSP Hardware Alarm Interface I This download is for the source code of Mr350's recently released PSP Hardware Alarm Interface I v1.3.359 homebrew application. Be sure to remember this note from the developer before making the download: "This is still an ON-GOING project and still supported by me (Mr305)
 

Comments on Woopsi:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Woopsi supports it
 
 
© Pantich 2009 - 2025 All rights reserved.