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Freeware Programming & Development Software for Mobile Gaming
Total Software: 645


 
TEXTOSTEXTOS Mobile Gaming, NDS Version: 1.0
Upload date: 5 Jan 12
Tags: Programming & Development
Freeware
TEXTOS from Funkystuff: Yup. This app is basically the core of my HW_OS, just stripped down to mere text. Quote: #######Description: Text OS is a small application designed to be of quick use to developers. The purpose of Text OS is to get developers to test their games faster on the DS Hardware.Text OS provide support to boot only Homebrew apps
 
 
PIXELMANPIXELMAN Mobile Gaming, NDS Version: 93.2a
Upload date: 6 Jan 12
Tags: Programming & Development
Freeware
From Sylus101:Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
 
 
WoopsiWoopsi Mobile Gaming, NDS Version: 0.36
Upload date: 6 Jan 12
Tags: Programming & Development
Freeware
Woopsi from ant152: Woopsi 0.36 is now out
 
 
PIXELMANPIXELMAN Mobile Gaming, NDS Version: 0.93.1a
Upload date: 6 Jan 12
Tags: Programming & Development
Freeware
PIXELMAN Welcome to the v0.93.1a release of Pixelman. No longer the first to introduce the Sprite Testing Arena I've been working on for the last few months, but that new feature still bears mentioning. I'm really really hoping to have as many people as possible to check this new feature out. All instructions are in the Readme included. *Added Hflip and Vflip Tools
 
 
PIXELMANPIXELMAN Mobile Gaming, NDS Version: 0.93.0b
Upload date: 6 Jan 12
Tags: Programming & Development
Freeware
Sprite Designing/Testing/Creating/Animating On the GO!Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
 
 
 
MLlibMLlib Mobile Gaming, NDS Version: 1.0
Upload date: 6 Jan 12
Tags: Programming & Development
Freeware
MLlib from hillbilly: I finally finished my library based on Felix's code (http://blog.dev-scene.com/felix/2007/06/10/multitouch-demo/) and thought to release it with one demo in it. (I'll keep the photo demo to myself for now..). The demo is a little drumming application. Pretty simple but it still has some bugs. Please post back about any findings regarding this library
 
 
Micro Lua DSMicro Lua DS Mobile Gaming, NDS Version: 2.0 beta
Upload date: 9 Jan 12
Tags: Programming & Development
Freeware
Micro Lua DS Micro Lua is an homebrew for Nintendo DS which allow you to lauch Lua scripts.Changelog:- Displaying is about 3X FASTER!- Some syntax changes (see "syntax changes.txt")- Adding a Canvas system. You can now create a Canvas, adding some objects inside like lines, rectangles, images...etc. Then call Canvas.draw function to draw all items
 
 
PAlib PortablePAlib Portable Mobile Gaming, NDS Version: 0.1 (full)
Upload date: 13 Jan 12
Tags: Programming & Development
Freeware
A simple to use, GUI app which will copy the devkitPro folder, and patch various files to allow you to compile on machines without even install devkitPro or PAlib!!
 
 
PAlib PortablePAlib Portable Mobile Gaming, NDS Version: 0.1 (minimal)
Upload date: 13 Jan 12
Tags: Programming & Development
Freeware
A simple to use, GUI app which will copy the devkitPro folder, and patch various files to allow you to compile on machines without even install devkitPro or PAlib
 
 
WoopsiWoopsi Mobile Gaming, NDS Version: 0.35
Upload date: 9 Jan 12
Tags: Programming & Development
Freeware
Woopsi fro ant152:Version 0.35 is now out. Changes are listed below. The most significant changes this time around include the addition of a keyboard gadget for text input, cursor support in the TextBox gadget and re-written VBL integration to use a much simpler timer gadget for VBL-based code.I've attached a screenshot of the keyboard
 
 
     
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