Snowfall Demo Description:
This is a demo project I worked on to experiment with the various graphics modes and input methods on the DS. It is meant to simulate the accumulation of snowflakes on a window.
Controls:
Up = increase the number of snowflakes.
Down = decrease the number of snowflakes.
A = reset the number of snowflakes to default (300)
Pixelman Here's something useful for budding DS homebrew developers. Sylus101 has released a new version of PixelMan, a homebrew app that lets you design, test, create, and animate sprites directly on your DS.Version 0.92 of Pixelman brings with it a few fixes and new features such as a binary save and load function
PIXELMAN Those who are into the idea of making and modifying animated sprites during their idle will most certainly PIXELMAN by homebrew developer sylus101. This application is especially recommended for those who are into sprite animation, but those who haven't tried doing anything of the sort can still jump and play around with PIXELMAN
DS2Win Homebrew coder MonkeyNZ has decided to pass on the torch to other Nintendo DS developers by releasing the source code for the handheld to PC server application Win2DS. Based on the latest build, version 0.82, the developer also included the source code for the client side of the homebrew app, DS2Win
Woopsi 0.34 demo Homebrew developer Ant512 recently rolled out the latest build to the GUI library tool designed for the Nintendo DS, Woopsi. Version 0.34 includes a lot of new changes, such as the addition of several code fixes and optimizations to help make the program run a lot smoother
Woopsi 0.34 source Homebrew developer Ant512 recently rolled out the latest build to the GUI library tool designed for the Nintendo DS, Woopsi. Version 0.34 includes a lot of new changes, such as the addition of several code fixes and optimizations to help make the program run a lot smoother
Black Dev's Team IDE 2009
Hello everyone,
I Darkside release with the second version of our program, Black Dev Team's FDI in 2009.
As a reminder, this program is to help beginners learn the language C on psp.
Here are the major novelties of this version:
- Added mode VLF and libg.
- Link to compilers.
- New design
LUA Code Development
We have a new development environment for PC's scripting language LUA for the PSP. The program is designed for all those who are starting with LUA as it facilitates the use of pretty language and the preparation of the script to run on the PSP.
New version is available for this programming environment for PSP
Evilmana tile set
For those of you who use PSPMillionaire's EvilMana TileEditor, you'll definitely find PlayStation Portable homebrew developer dan369's application very useful. It's called Evilmana tile set and it's now on version 1.6.
If you're unfamiliar with app, here's a bit of a primer
Evilmana tile set
Here's a little primer for the guys having trouble creating their own content on PSPMillionaire's EvilMana TileEditor. Developer dan369 dropped by the QJ.NET PSP Development Forums earlier to release Evilmana tile set v1.2.
As its name implies, this is a compilation of pre-made tiles for the TileEditor homebrew application