Easy Accelerated Image Rendering Library
Hazed Mirror Productions (http://hazedmirror.gmdude66.net/index.php) presents The Easy Accelerated Image library.
INTRODUCTION Most new C/C++ PSP developers use graphics.c/h for rendering images. However, in my own experience, the graphics
Stackless Python port for Sony PSP
Aside from Lua and C++, another programming language that's also been used for developing PSP homebrew is python, originally created by Guido van Rossum in 1991. With regards to python, we've just picked up word from programmer Carlos Eduardo that he's finished work on a PSP port of the Stackless Python programming code
LuaDevKit R2 final
When PSP homebrew developer Glynnder released LuaDevKit R2 (final beta) a few days ago, a major bug was soon detected that prevented the application from working properly.
In case you're wondering how goes the repairs so far, we're happy to report that Glynnder dropped by the QJ.Net forums earlier to say that the major bug has been removed
SDK for PSP IPL
Heads up, homebrew developers! We've just received word that homebrew giant Booster has released a software development kit (SDK) for the PSP's IPL code.
From what we've seen so far, the SDK is a basic model that allows users to work original codes without the need for the SCE OS on one's PSP
Snes9xTYL++ version 23 Source Code
If you're interested in taking homebrew emulation further, or if you just want a bunch of extra source codes you can learn from, then we've got a treat for you. Via DCEmu, we've learned that DaveX has released the source codes to some of the different versions of Snes9xTYL++, which you can download below
Snes9xTYL++ version 18 source code
If you're interested in taking homebrew emulation further, or if you just want a bunch of extra source codes you can learn from, then we've got a treat for you. Via DCEmu, we've learned that DaveX has released the source codes to some of the different versions of Snes9xTYL++, which you can download below
Game and Watch Fantasies
There are homebrew games for the Sony PlayStation Portable, and then there are homebrew games for the Sony PlayStation Portable. Game & Watch Fantasies by homebrew developer Mia is clearly the latter, with a very quirky main character and a very quirky puzzle-platforming mechanic to boot
Sony PlayStation Portable homebrew developer zx-81 has just released the final version of PSPAtari, his very own Atari 800/130/5200 emulator for the PSP, and we're here to get you up to speed on what's changed since the last version
PSPColem
Homebrew developer zx-81 updated the homebrewed ColecoVision emulator, namely PSPColem, up to version 1.1.1. The author notes that this is will be the final version of PSPColem for the Sony PlayStation Portable. And as such, it comes with more optimizations than bug fixes, and it finally solves those framerate issues you've had with a particular game
Isometric Map System Test 4
For the guys who were here two years ago, you will probably developer b0xx0r's initial release of the Isometric Map System. This app, in case you weren't around back then, is the development version of an isometric map maker to help programmers create their own turn-based RPGs