Here's good news for Wiibrew devs out there. Introducing Box2D for the Wii! Box2D is an engine primarily designed for emulating 2D physics. I was recently also used in the creation of WiiPhysics, a new physics playground program from Beardface. To use the program, copy the contents of libbox2d to your libogc/ folder. Make sure to read the documentation included in the archive.
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A port of the original id Tech 2 engine (Quake II) to the Nintendo Wii, compiled using devkitPPC / libogc.
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The engine is almost feature-complete, with sound & network play. The only missing functionality is the CTF (capture-the-flag) module that was added later into the engine
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