Many homebrew devs have benefited from Danzel's Danzeff OSK, incorporating the virtual keyboard program into their own applications. Coder sakya recently released an updated version of the original, adding support for devs who use OSLib functions.
Danzeff + OSLib comes with several pre-made functions which can help users who want to integrate it into their own homebrew projects. The Readme.txt file explains these functions in more detail, so please make sure to check it out before modifying the code.
The modified OSK comes with a sample Eboot as well as its source code, which can be downloaded through the link we've provided below. If you have any feedback regarding the program, you can drop the developer a line through the project's release thread on the PSP Development forum.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
PSP Animation Studio PSP Animation Studio
masonman has released the latest update to his homebrew Lua app PSP Animation Studio. PSP Animation Studio allows other developers to make, view, and edit animations on the PSP
Adventure Game Studio runtime for PSP Adventure Game Studio runtime for PSP
Homebrew developer JJS has ported the Adventure Game Studio runtime engine to the Sony's handheld, giving PSP owners another option to play some good ole' point and click adventure games
Woopsi 0.34 source Woopsi 0.34 source Homebrew developer Ant512 recently rolled out the latest build to the GUI library tool designed for the Nintendo DS, Woopsi. Version 0.34 includes a lot of new changes, such as the addition of several code fixes and optimizations to help make the program run a lot smoother
LibOSK LibOSK
Here's a new development tool for Wiibrew developers. Called LibOSK, it's an on-screen keyboard for applications written using libwiisprite. A demo is included along with the download for easy reference. LibOSK is completely configurable via a config file. You can change the images, font, and language that was used in the keyboard
WoopsiGfx WoopsiGfx WoopsiGFX is ant512's DS homebrew 2D graphics library, "derived from the Woopsi GUI framework, which he began last year.
A
A
Changelog:
A
A
Animation::play() stops if there are no frames to play.
Animation::getCurrentFrame() returns NULL if there are no frames.
Animation::getCurrentBitmap() returns NULL if there are no bitmaps
Netlib Netlib
this is netlib v1.4. It features sending text messages (SMS) to a cell phone. (Its free for you, and cheap for them!) But seriously, it is free for you, but it acts like a normal text message for them
Gmax2PSP Gmax2PSP
It's been quite a while now since we last posted anything about Alatnet's Gmax2PSP app. Well, today Alatnet came out with a new version of Gmax2PSP, bumping it up to version 6. Here's what Alatnet has to say about how this update came about:
After a while of working on my Ultimate Battle MMO game, I came to a small snag..
PIXELMAN From Sylus101:Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
A_Engine_lua pre-Alpha A_Engine_lua pre-Alpha
For those who are about to enter the wonderful world of coding homebrews, coder a_noob has just released a new programming language engine known as A_Engine_lua. Take note that this is not a modification of Lua Player
Tinke Benito356 is back with some changes for his DS de-compiler, Tinke v0
Comments on Danzeff + OSLib:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Danzeff + OSLib supports it