Well, this is actually more for PSP homebrew developers than the mainstream users. See, most of the time, devs would have to create their own file browsers for their various PPS brew projects. And knowing this, maxthebest (famous for his Protect Me and Cypher Me homebrew apps) decided to release his own ExploreMe source code in hopes that it may prove useful for someone out there. In his words:
"...for any non developer, this is kind of a useless stuff, because if you run the eboot which is in the zip, you'll have a very nice file browser, but which won't do anything when you select a fle...
"So, if you do are a dev, just modify it a little, just adding the action you want to apply to the file selected, or modify it a lot, just remember to release it under gpl too, and to quote the author (myself)"
Here's a list of features of ExploreMe, as described by maxthebest:
* It has different themes you can change into the option menu
* The display is made in a "rotating way", dunno if it means what I mean, but that's basically the same idea as Art used in his xflash (but coded from scratch). So, I like it
* Other small stuff you'll discover.
The download archive contains a readme file for more information.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
PSPuht PSPuht
PSPuht is a library that lets homebrew developers add head- and hand-tracking features to their homebrew projects.
What's new:
This version is greater flexible and give better performances with
a tracking more tolerant to noise/parasites.
- A single allocation is necessary to initialize the buffers
PSPLink 0.9f PSPLink 0.9f
TyRaNiD over at ps2dev.org has released a new version of PSPLINK. It's basically a tool which can help homebrew developers immensely. Its purpose it to provide a shell on your PC via SIO, WIFI or USB. If you're wondering what exactly this means, then it most probably isn't for you. Plus, it can access your PSP's internals in realtime
LTE 3D Engine SDK LTE 3D Engine SDK LTE Studios has has rolled out the latest update of 3D Engine SDK. Developed by SiberianSTAR and Ky@, this homebrew application features:
* 3D Engine
* Mixed 2D + 3D
* Powerful and customizable 2D GUI
* Character animation system
* Particle effects
* Billboards
* Dynamic Lights
* Powerful 2D with alpha, blend, etc.
Sandbox Engine DS-DSi Sandbox Engine DS-DSi Sandbox Engine DS is a work in progress 3D game engine for Nintendo DS.
A
Changelog:
A
made lots of changes to the code, & bug fixes.
actually added a basic GUI finally.
there are 4 maps now, im adding more objects, cars, buildings, houses & maps, etc & looking for ways to make the maps bigger
DeSmuME Source DeSmuME Source The source code has been released for the very popular DeSmuME NDS emulator. This emulator has received a great following of users and was ceased due to the new copyright laws in France
Tinke Tinke A
A
Tinke is benito356's de-compiler application for the Nintendo DS, currently in version 0.5.0.5. Basically it allows you to get information, as well as "view and extract some files" on the handheld, such as narc/ NCGR/ NCLR, etc., which may be contained in your game.A This file here contains Tinke v0.5.0.5 x64
Danzeff Keyboard OSK for PSP Lua Player Danzeff Keyboard OSK for PSP Lua Player
Since Danzel, the author of AFKIM, has released the stand-alone source code of the OSK (On-Screen Keyboard) in his 2.0 version of AFKIM, it itsn't a surprise that other homebrew developers have been tinkering with this one.
This time homebrew developer, cancan, has came up with an adaptation of the Danzeff OSK created by Danzel
LuaPlayer LuaPlayer
ouresam, the creator of the online Lua Library known to developers as netlib has released yet another online application today, this one being a LuaPlayer v0.16 modification which allows it to scan for WiFi access points! This is a modification and therefore LuaPlayer v0
Simply Explosion Maker (SEM) Simply Explosion Maker (SEM)
Looks like PSP and NDS homebrew masters need to make some space for Xbox 360 homebrew developers. Since the very recent release of XNA beta, we've already got our hands on a couple of them. The first one was FX14 XNA by ARogan (BACKLINK TO FOLLOW)
And now here comes Xbox 360 homebrew application no
CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP
Those who love using emulators on their Sony PlayStation Portable have definitely a lot to look forward to today. Homebrew coder NJ has just released new builds for his projects CPS1PSP, CPS2PSP, MVSPSP, and NCDZPSP. This brings all the emulators up to version 2.3.1
Comments on ExploreMe source:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if ExploreMe source supports it