It wasn't so long ago that we featured HaxXBlaster's Graphical Vote Table (that non-devs could turn into a Magic 8-Ball) here at QJ. Lua developers have warmly received his work and has given their support and opinion through its release thread over at the forums. Which by the way has been very busy since the application's release. Even sparking some ideas for other developers liek MexicanSnake.
Recently, there has been a report made by delight1 about a bug. Apparently, if you try to make it so that there are no votes, it will freeze. But, HaxxBlaster is quick to react and has immediately gone to work on fixing that bug.
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MLlib MLlib
The MLlib (or Minishlink's Library) is a simple library to develop on Nintendo Wii. Technically, it's a wrapper of libogc and others librairies.
Changelog:
Now compatible with DevkitPPC r18 and libogc 1.8.0
Stopper 69 with source code Stopper 69 with source code
SG57 has emailed us his mini-game/trainer called Stopper 69. The game itself is very simple aa‚¬" press square when the number accumulates exactly to 69. The author wanted to encourage everyone that is interested in programming aa‚¬" start with tiny projects, and improve them gradually
libLZR libLZR
This is the initial public release of libLZR - a small open source library that handles the decompression and encoding of LZR-compressed data. (LZR-compression is frequently encountered in PSP firmware resource files.)
Decompression results of libLZR should be identical to Sonys internal decompression algorithm. Please report incompatible streams to me
XNA SiteStrip Composer Tool XNA SiteStrip Composer Tool
John Harding has a nifty tool out for people who would like to churn out things for Microsoft's XNA. The app basically does what it says - it helps you create(yeah I know the name of the thing says compose, but it's all in the same baskey you know? Create, compose, boink... it's a long list) Sprite Strips a bit faster
DevkitARM DevkitARM Developer devkitPro is sending out word that the latest build for devkitARM is now available for download. For those asking, DevkitARM is a toolchain for programming homebrew software for Nintendo DS and Game Boy Advance. This release is for Linux OS. Here are the latest changes for devkitARM since version 19b:
* Upgraded to gcc 4.1
XtreamLua Compiler 0.2 XtreamLua Compiler 0.2
Emeric0101 from our forums has released a Compiler for Windows to stop people stealing your Lua code today. Named XtreamLua (no, that isn't a typo) Compiler v0
Lumo's Tech Demos Lumo's Tech Demos
Lumo has been hard at work on his 3D modelling project, and has released two tech demos and several screenshots. I must say, this is looking amazing.
so whats new?
this:
textures. load multiple objects from one program.
load multiple textures from one program.
load multiple versions of 3db from one program
Potemkin PSP Emulator for Windows (Source Codes) Potemkin PSP Emulator for Windows (Source Codes)
PSP homebrew coder ector has just come out into the open with a release we're sure the PSP community will take a shine to. It's the source codes for the Potemkin homebrew - an experimental Windows-based open source HLE PSP Emulator
Intrafont Sine Text Scroller - SRC Intrafont Sine Text Scroller - SRC
HI Guys,
Here's an Intrafont Sine Wave Text Scroller for programmers because I haven't
seen any other example code for it on PSP.
http://au.youtube.com/watch?v=msL52S-ZXBs
Based on code from Noobz Goofy Exploit demo (src provided by Fanjita).
Uses Intrafont by BenHur
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