The MLlib (or Minishlink's Library) is a simple library to develop on Nintendo Wii. Technically, it's a wrapper of libogc and others librairies.
Changelog:
Now compatible with DevkitPPC r18 and libogc 1.8.0. Go update them ! :)
* added: ML_GetFPS()
* added: ML_AnimateSpriteEx2(ML_Sprite *sprite, bool enabled, u8 waitForXRefreshBetweenFrames, u8 from, u8 to, u8 timesLooped)
* fixed: bug when you had more than one Wiimote
* fixed: bug when using ML_Cursor with animated or tiled sprite
* fixed: ML_AnimateSpriteEx wasn't doing his job properly, skipping one frame.
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