Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Droid X Keyboard
Rose
Nightly Tester Tools for Mobile - Firefox Addon
Rise of the Blobs for iPhone/iPad
GoogHelper
Flashing Light
TouchRemote for Android
Pink Glow Keyboard Theme
Sudoku
Titanium Backup
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
PAlib 09.07.06




PAlib 09.07.06
Version: 1.0

Platforms: Mobile Gaming, NDS


Categories: Programming & Development

Upload date: 20 Jan 12

Developer:

License: Freeware

Downloads: 15
Download Free PAlib 09.07.06 



Rating: 0.0/5 (Total votes: 0)




  PAlib 09.07.06 molluskAfter just four days, the ever active Mollusk has updated his PAlib. You want more? He got you some more. Just remember that installing new programs in your DS is your choice. We just want to help the developers and users out there to get more than what they paid for the great Nintendo DS.




Highlights of the new version:
--Animated gifs and new commands.
--VBL functions
--Stylus additions
--No more compilation on install
--PAGfx compatibility and error fixes.

More details here in the newest changelog (download link follows):

New Stuff as of Sept. 7, 2006
---------

[Compilation] No longer requires install.bat :)

[VBL] Added a custom function code in the VBL : PA_VBLFunctionInit(your function) will execute, each and every frame, a given function... This can be used to make counters or have critical codes run at full speed when you're low on CPU time. Be aware that too CPU-expensive functions might slow down your program or hang the DS if run from the VBL !!! PA_VBLFunctionReset() can be used to stop the custom function. An example was added (Other/VBLFunction)

[2D/3D] Separated the 2D init (still done by default in PA_Init). You can now use PA_Init2D to return to 2D mode after using 3D functions :)

[Gif] Gif speed now works, only tested on emu for now. Thanks to Shaun for the solution :D Removed PA_SetGifSpeed :p

[Gif] New commands available to change the gif speed while playing and pause it ! PA_GifAnimSpeed(float speed), PA_GifAnimStop, PA_GifAnimPause, and PA_GifAnimPlay. Check out the GifAnim example :)

[Demos] Added the Bunny demo to the demo folder. It shows how to use sprite frames and pixel-perfect stylus collision to create stupid minigames Blue_Colorz_PDT_16


Updated Stuff
-------------

[Stylus] Now includes Stylus.Downtime and Uptime, to know how long the stylus was held on the screen or off of it (check Input/Stylus2 example to see that in action)

[Stylus] Added Stylus.DblClick, may need more testing though, also in Stylus2 example

[DeSmuME] Reverted back to the old version, this one had 'Hickups' Blue_Colorz_PDT_21

[Giflib] Changed its compilation, saves 4kb Blue_Colorz_PDT_16

[Doc] Updated the doc


Things Fixed
------------

[Compilation] Fixed the 5 last warnings :)

[Examples] FAT example back, thanks Creebo Blue_Colorz_PDT_16

[PAGfx] Better declarations in all_gfx.h and .c, with #ifndef and CPP compatible stuff :)

[PAGfx] Now works correctly when you don't precise the Sprite/Bg mode (256colors, etc...) Will take the most common mode by default :) (fixes PAGfx.exe errors and PAGfx Frontend import function

[Draw] Draw functions fixed, thanks to PadrinatoR


Download: PAlib as of 09.07.06
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Adventure Game Studio runtime for PSPAdventure Game Studio runtime for PSP
Adventure Game Studio runtime for PSP Homebrew developer JJS has ported the Adventure Game Studio runtime engine to the Sony's handheld, giving PSP owners another option to play some good ole' point and click adventure games
Find My CoordinatesFind My Coordinates
Find My Coordinates  Oftentimes, most of the homebrew we come across so far are catered to the gamers, like games and applications. But this time, homebrew developer seanpaul223 (creator of Color Mixer) made an application exclusively for use by fellow coders: Find My Coordinates
NitePR revJ source codeNitePR revJ source code
NitePR revJ source code There are things in life that take priority over others, and PSP homebrew developer SANiK has postponed the homebrew role in exchange for the pursuit of higher knowledge. The developer's online compatible cheat utility, NitePR, is now on development limbo indefinitely, but SANiK allowed the release of the source code to NitePR revision J
devkitPro UpdaterdevkitPro Updater
There's a new release of devkitPro Updater for you guys, which should make the process of selectively downloading the devkitPro team's toolchains and programming tools a lot easier and, hopefully, more bug-free
TEXTOSTEXTOS
TEXTOS from Funkystuff: Yup. This app is basically the core of my HW_OS, just stripped down to mere text. Quote: #######Description: Text OS is a small application designed to be of quick use to developers. The purpose of Text OS is to get developers to test their games faster on the DS Hardware.Text OS provide support to boot only Homebrew apps
PAlibPAlib
PAlib New PAlib update is out now! It's considered stable and ready for everyone to use. Read the ReadMePlease.txt file included with the downloads for detailed instructions on how to install everything, including the devkitARM toolchain and the optional external libs. Note that devkitARM r21 is still the recommended version of the toolchain for this release
DSLuaDSLua
DSLua Heads up guys! The DSLua team is back, with a no crew to boot. From now on, Sypherce, Daltonlaffs, and Jeremysr will be handling DSLua. In fact, they just released DSLua v0.6. For those who aren't in the know, this homebrew app allows DS users to access the Lua structure, paving the way for more innovative games using the Lua script
PSPLINK 0.9hPSPLINK 0.9h
PSPLINK 0.9h TyRaNiD, one of my favorite developers, has just updated PSPLINK. In case you've been out for a while, PSPLINK is a great tool for PSP developers. It allows you to do a lot of stuff without going back to the PSP's XMB, or technically, VSH. And that in itself is a great boon for developers
DGENDGEN
DGEN  We just got word from the QJ forums that Syn-z has released the source code for version 1.70 of DGEN, the Sega Genesis/Mega Drive emulator for the PSP. This should allow people to work on their own little tweaks to the DGEN code to make for personal versions of the DGEN emulator, or as reference material for use on their own works
WiiBuilderWiiBuilder
WiiBuilder is a Windows software to use for Wii homebrew development
 

Comments on PAlib 09.07.06:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if PAlib 09.07.06 supports it
 
 
© Pantich 2009 - 2025 All rights reserved.