Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows.
PSPHugo is a port on PSP of one latest version of Hu-Go.
Changelog:
- Audio Track support for CD-ROM
(support only MP3 format with stereo 16 bits samples
at 22k or 44k rate)
- CD-ROM TOC file format support.
- Using TurboRip, ripped CD can now be used directly with PSP-Hugo !
(see README file for explanations)
- Increase PSP clock speed when playing mp3 CD tracks
- Disable sound while saving states & screenshots
(to avoid scratchy noise for few seconds)
- Fix sleep mode issue
- Replace SDL sound engine by direct PSP audio stuff
to improve performances
- Fix issue when loading more than one CD image
- New backgrounds
How to use it ? Everything is in the README.txt file.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
InFeCtuS Programmer InFeCtuS Programmer
Two new InFeCtuS related programs have been released recently. One is the new InFeCtuS Programmer and the other is the InFeCtuS Tool. For those who are unaware InFeCtuS, is a modchip that is supposedly the ultimate next-gen solution, as it can be used for all three next gen consoles
FLIB Truetype Font Library FLIB Truetype Font Library
Samstag from our forums has put in a lot of time and created this Library for PSP Homebrew Programmers. What it does is make it easy for developers to use TrueType fonts in your program. Without something like this, it becomes very difficult and time-consuming to write code to use TrueType Fonts
LuaPlayer Windows LuaPlayer Windows
We've seen a lot of LuaPlayer apps land themselves on the PlayStation Portable throughout the years. However, those without a handheld have to rely on a rather outdated version of LuaPlayer on the Windows platform.
Fortunately, homebrew developer blah took the time out to release a new Windows-based LuaPlayer based on the v0
myLCD myLCD
Okio from our forums has just updated myLCD. This tool is only for developers. If you don't understand a word of what I say, don't worry. You don't need to understand this unless you're a developer.
First the greek explanation. Well, not greek actually. But to most of you, it will look greek ;)
myLCD is a Unicode Text Rendering Library
PIXELMAN From Sylus101:Sprite Designing/Testing/Creating/Animating On the GO!Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
NeoGeo CDZ Emulator NeoGeo CDZ Emulator
NJ has updated his NeoGeo CDZ Emulator for PSP to version v0.2.1. NeoGeo CDZ Emulator for PSP is a port of NJis own NeoGeo CDZ Emulator for Windows. NJ has been working hard on this emulator these days. Information of the new version:
* 0.2.1
Changelog 0.2.1
Fixed a freezing problem when loading 24bit color PNG images
EGE: Small 2D Engine EGE: Small 2D Engine
If you're a neophyte in the world of game developing and there's nobody there to show you how it's done step by step, then this is your lucky day my friend. Your very own game may just be within reach. drcd of ps2dev
InFeCtuS Programmer InFeCtuS Programmer
The team of homebrew developers behind the highly versatile InFeCtuS modchip has just released a new build for the application InFeCtuS Programmer, bumping it up to version 0.0.3.9. The team said that this is going to be the final build for the program.
According to the coders, v0.0.3
LUA Code Development LUA Code Development
We have a new development environment for PC's scripting language LUA for the PSP. The program is designed for all those who are starting with LUA as it facilitates the use of pretty language and the preparation of the script to run on the PSP.
New version is available for this programming environment for PSP
WoopsiGfx WoopsiGfx WoopsiGFX is ant512's DS homebrew 2D graphics library, "derived from the Woopsi GUI framework, which he began last year.
A
A
Changelog:
A
A
Animation::play() stops if there are no frames to play.
Animation::getCurrentFrame() returns NULL if there are no frames.
Animation::getCurrentBitmap() returns NULL if there are no bitmaps
Comments on PSPHUGO:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if PSPHUGO supports it