Homebrew developer Michael Laforest (aka para) has rolled out a new build to the application Wiiuse for the Nintendo Wii console. The release fixes bugs, adds improvements, and brings this nifty program up to version 0.11.
For those not so familiar with Wiiuse, it is actually a library written in C that connects with several Wiimotes. It is capable of supporting motion sensing, IR tracking, Nunchuk, classic controller, and the Guitar Hero 3 controller.
Also, Wiiuse is single threaded and nonblocking that gives it a light weight and clean API. Changes pertinent to this build include:
Added:
* API function wiiuse_set_nunchuk_orient_threshold()
* API function wiiuse_set_nunchuk_accel_threshold()
* Event type WIIUSE_NUNCHUK_INSERTED
* Event type WIIUSE_NUNCHUK_REMOVED
* Event type WIIUSE_CLASSIC_CTRL_INSERTED
* Event type WIIUSE_CLASSIC_CTRL_REMOVED
* Event type WIIUSE_GUITAR_HERO_3_CTRL_INSERTED
* Event type WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
Fixed:
* Added some missing function prototypes to wiiuse.h
* [Linux] Fixed Makefile to link libmath and libbluetooth
* Status event is set when a status report comes in
* Orientation threshold not being saved in lstate
Wiiuse v0.11 comes with several documentation that will prove to be important during installation and usage. Be sure to read those first to avoid any problems.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
X-Flash Kerrang Build 5 X-Flash Kerrang Build 5
If you don't have enough PSP know-how, back off. Now! You could end up having a bricked PSP if you're not careful. This application by Art could alter as well as create a custom firmware for your PSP. The original Dark_AleX Custom Firmware modification does not work under MPH firmware launcher
devkitARM 19b for Windows devkitARM 19b for Windows devkitPro has released another bugfix for the popular homebrew development kit.Here's a rundown of what's new:This release fixes the malloc problems with GBA code. The elf2flt code has now been removed due to user issues and the minor fact that it no longer works with an arm-eabi target. Some minor fixes have been made in the newlib stdio patches
Snes9x TYL Source Code for the Super Nintendo Emulator Snes9x TYL v0
Revolution Engine Revolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.
Changes:
More than a year later, a new version is released
Oldschool Library (OSLib) Sprites Lib Oldschool Library (OSLib) Sprites Lib
Homebrew coder phosphorous has just submitted an entry for the ongoing NeoFlash Spring Coding Competition, with this particular application named the Oldschool Library (OSLib) Sprites Lib
TA-082 Downgrader Source Code After the thunderous success of Dark_AleX, Mathieulh and Harleyg's TA-082 downgrader (which is pretty much the Holy Grail of the homebrew community at the moment), DAX has now decided to release the source code for the said downgrader under the General Public License or GPL
PAlib PAlib
New PAlib update is out now! It's considered stable and ready for everyone to use.
Read the ReadMePlease.txt file included with the downloads for detailed instructions on how to install everything, including the devkitARM toolchain and the optional external libs. Note that devkitARM r21 is still the recommended version of the toolchain for this release
FLIB Truetype Font Library FLIB Truetype Font Library
Samstag from our forums has put in a lot of time and created this Library for PSP Homebrew Programmers. What it does is make it easy for developers to use TrueType fonts in your program. Without something like this, it becomes very difficult and time-consuming to write code to use TrueType Fonts
Engine02 10/08/29 update (PSP) Engine02 10/08/29 update (PSP)
from Stealth:
E02 is a versatile, multiplatform 2D game development system. Its editors and powerful script interface allow users to create the characters and environment that make up the game, while the program handles I/O, low-level player/object management, etc
ScummVM DS ScummVM DS Looks like we are into a better version of ScummVM DS today as Neil Millstone a.k.a. agentq has released beta 6 of ScummVM DS v0.9.1. Yep, the changelogs include undetected held keys upon start-up have already been fixed, so are the issues on SCSD driver and broken icon. Looking back, ScummVM DS has improved a lot since the first version was released
Comments on Wiiuse:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Wiiuse supports it