Sandbox Engine DS-DSi Sandbox Engine DS is a work in progress 3D game engine for Nintendo DS.
A
Changelog:
A
made lots of changes to the code, & bug fixes.
actually added a basic GUI finally.
there are 4 maps now, im adding more objects, cars, buildings, houses & maps, etc & looking for ways to make the maps bigger
ScummVM DS Looks like we are into a better version of ScummVM DS today as Neil Millstone a.k.a. agentq has released beta 6 of ScummVM DS v0.9.1. Yep, the changelogs include undetected held keys upon start-up have already been fixed, so are the issues on SCSD driver and broken icon. Looking back, ScummVM DS has improved a lot since the first version was released
ScummVM DS After a significant long period of time of laying dormant, the ScummVM team has released DS v0.9.1beta1 for this interpreter, that allows you to play Lucasarts' back catalog of point and click adventure games on modern computers, up for testing.
M3 and SD devices got a driver's update, so no need to worry about compatibility anymore
ScummVM DS 0.13.1
ScummVM 0.13.1 beta1 released for testing!
Please test this new beta version of ScummVM, and post your results here.
It would be good to know which games you have tested.
If you have problems with this build, please post the details in the thread
for this build on the ScummVM forums at http://forums.scummvm
ScummVMDS Please test! Run Full Throttle and The Dig using slot-2 RAM
Hi,
I've completed work on my build which supports external RAM packs. Using one of these devices, you can play Full Throttle and The Dig on your DS.
Full Throttle runs perfectly, with very little slowdown. The Dig has some slowdown
Snowfall Demo Description:
This is a demo project I worked on to experiment with the various graphics modes and input methods on the DS. It is meant to simulate the accumulation of snowflakes on a window.
Controls:
Up = increase the number of snowflakes.
Down = decrease the number of snowflakes.
A = reset the number of snowflakes to default (300)
TabBed The NeoFlash Spring Coding Competition is still heating up, and we've got three more homebrew entries to fill that flashcart of yours. Nope, no games here, just very useful (and very nifty) applications that you might want a look into if you're the sort to try your hand at coding games, watch movies on your DS, or play the guitar.
First up is Wee Basic, version 0.4
TEXTOS from Funkystuff:
Yup. This app is basically the core of my HW_OS, just stripped down to mere text.
Quote:
#######Description:
Text OS is a small application designed to be of quick use to developers. The purpose of Text OS is to get developers to test their games faster on the DS Hardware.Text OS provide support to boot only Homebrew apps
Tinke - Tinke v0.8.2 from NDS dev benito356 is a compiler that can come in very useful. It allows you to select a kit and tinke v0.8.2 will give you the information for viewing and retrieving files like narc, NCGR, NCLR which all may be found in the game.
The full change log is below.
Changelog 0.8.2
*** Improved Hexadecimal editor -> Now using Be
Tinke
Changelog 0.8.1
A
*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile